Josh Creek de39dc78ea test: replace ad-hoc tests with a layered suite and CI workflow
Splits testing into five layers so a failure points at the responsible one:

- tests/unit    isolated utility, repository and service tests
- tests/data    validates the tracked Pokémon, game, region and dex files
- tests/integration  schema, views, constraints, RLS and repositories
- tests/bdd     executable Gherkin for user-visible behaviour
- tests/build   service worker and manifest artifacts per build variant

Replaces the two Playwright specs in client-test/ and the two Vitest files in
test/. Adds a GitHub Actions workflow running the layers as separate jobs, a
mock OAuth provider server so the Drive and Dropbox scenarios never touch real
accounts, and a wrapper that reads the local Supabase keys from
`supabase status` rather than hard-coding them.

Extracts the pure formatting helpers out of PokedexExportService so they can be
unit tested, and makes the provider endpoints configurable so the mock server
can stand in for Google and Dropbox.
2026-09-13 17:38:41 +01:00
2024-03-09 21:28:07 +00:00
2024-03-09 21:28:07 +00:00
2024-03-09 21:09:47 +00:00
2024-07-15 20:49:36 +01:00
2026-01-17 23:30:40 +00:00

Living Dex Tracker

A web app to track completion of a living Pokédex.

Developing

  1. Clone the repository

  2. Install the dependencies with npm install

  3. Ensure that Docker is running

  4. An example .env file is provided in the repository. You will need to copy .env.example to .env and fill in the values with your own credentials. For local development with Supabase running in Docker, you can use the following values:

    • The PUBLIC_SUPABASE_URL will be "http://127.0.0.1:54321"
    • The PUBLIC_SUPABASE_ANON_KEY will be the 'Publishable' authentication key displayed when you run Supabase in the terminal
    • The SUPABASE_SERVICE_ROLE_KEY will be the 'Secret' authentication key displayed when you run Supabase in the terminal
  5. Start local Supabase and a development server with npm run dev:supabase

  6. The Pokédex data is automatically seeded via database migrations when Supabase starts

  7. Create an account using the sign-up form and access the email it sends in MailPit to verify your email address. N.B. All local emails are captured by MailPit when running Supabase in Docker.

  8. You can now use the app.

Reference Data Updates

The seed data lives in supabase/migrations/20260118001000_seed_reference_data.sql. Update that migration directly when new data is added. You can access a local copy of Supabase to check it.

Building

To create a production version:

npm run build

Testing

The test suite is split by responsibility so a failure points to the correct layer:

  • tests/unit contains fast, isolated tests for utilities, repositories, and services.
  • tests/data validates the tracked Pokémon, game, region, dex, and sprite reference files.
  • tests/integration checks the migrated Supabase schema, views, constraints, RLS, and repositories.
  • tests/bdd/features is the executable Gherkin specification for user-visible behaviour. Step definitions and browser fixtures live beside it under tests/bdd.
  • tests/build verifies generated service-worker and manifest artifacts after each supported build.

Run the offline suites while developing:

npm run test:fast
npm run test:coverage

Database and BDD tests require Docker and the local Supabase stack. The wrappers read local keys from supabase status; no credentials are written to disk or committed:

npm run supabase:start
npm run supabase:reset
npm run test:integration
npm run test:bdd

npm test runs the complete CI-equivalent sequence and fails with setup instructions when Supabase is not available. Individual layers are available as test:unit, test:data, test:integration, test:build, and test:bdd.

Gherkin describes outcomes in domain language. Keep selectors, API calls, test-user provisioning, and provider mocks in step definitions or support fixtures. @product-review marks a rule that should be reviewed with product stakeholders, but does not skip it. Missing or ambiguous steps fail generation.

Google Drive and Dropbox scenarios use a local provider server and private endpoint overrides. They do not contact real provider accounts. Chromium is the only configured browser project. Playwright traces and screenshots are retained on failure under test-results.

The current National Dex maximum is deliberately asserted as 1025. When adding a new generation, update that expectation together with Pokémon data, the corresponding game/dex files, database seed, and sprites. Data tests print the exact conflicting identities or broken references.

You can preview the production build with npm run preview.

Sprites

The app uses WebP sprites from static/sprites-small. During builds we generate this folder from the full-resolution PNGs in static/sprites:

npm run sprites:build

If you want to serve sprites locally, set PUBLIC_USE_LOCAL_POKEMON_SPRITE_FOLDER="true" in .env. Otherwise the app defaults to GitHub raw for static/sprites-small.

Hosting

The app is hosted on Netlify at pokedex.jcreek.co.uk.

The Pokédex data is stored in a Supabase database.

User authentication is handled by Supabase Auth.

Dependencies

The living dex tracker's sprite collection is derived from PokéAPI Sprites and converted to smaller WebP files in static/sprites-small. PokéAPI sprites are licensed under the Creative Commons CC0 1.0 Universal license.

S
Description
No description provided
Readme GPL-3.0 436 MiB
Languages
TypeScript 54.2%
Svelte 30.2%
JavaScript 6.7%
PLpgSQL 6.6%
Gherkin 1.9%
Other 0.4%