Files
LivingDexTracker/tests/bdd/support/app.ts
T
Josh Creek de39dc78ea test: replace ad-hoc tests with a layered suite and CI workflow
Splits testing into five layers so a failure points at the responsible one:

- tests/unit    isolated utility, repository and service tests
- tests/data    validates the tracked Pokémon, game, region and dex files
- tests/integration  schema, views, constraints, RLS and repositories
- tests/bdd     executable Gherkin for user-visible behaviour
- tests/build   service worker and manifest artifacts per build variant

Replaces the two Playwright specs in client-test/ and the two Vitest files in
test/. Adds a GitHub Actions workflow running the layers as separate jobs, a
mock OAuth provider server so the Drive and Dropbox scenarios never touch real
accounts, and a wrapper that reads the local Supabase keys from
`supabase status` rather than hard-coding them.

Extracts the pure formatting helpers out of PokedexExportService so they can be
unit tested, and makes the provider endpoints configurable so the mock server
can stand in for Google and Dropbox.
2026-09-13 17:38:41 +01:00

117 lines
3.8 KiB
TypeScript

import type { Page } from '@playwright/test';
import type { ScenarioState } from '../fixtures';
const SUPABASE_URL = process.env.TEST_SUPABASE_URL ?? 'http://127.0.0.1:54321';
const SERVICE_ROLE_KEY = process.env.E2E_SERVICE_ROLE_KEY;
function requireServiceRoleKey(): string {
if (!SERVICE_ROLE_KEY) {
throw new Error('E2E_SERVICE_ROLE_KEY is required. Run BDD through "npm run test:bdd".');
}
return SERVICE_ROLE_KEY;
}
export async function createConfirmedUser(state: ScenarioState): Promise<void> {
if (state.userId) return;
const key = requireServiceRoleKey();
const response = await fetch(`${SUPABASE_URL}/auth/v1/admin/users`, {
method: 'POST',
headers: {
apikey: key,
Authorization: `Bearer ${key}`,
'Content-Type': 'application/json'
},
body: JSON.stringify({
email: state.email,
password: state.password,
email_confirm: true
})
});
if (!response.ok)
throw new Error(`Unable to create BDD user: ${response.status} ${await response.text()}`);
const body = (await response.json()) as { id: string };
state.userId = body.id;
}
export async function signIn(page: Page, state: ScenarioState, password = state.password) {
await page.goto('/signin');
await page.getByLabel('Email').fill(state.email);
await page.getByLabel('Password').fill(password);
await page.getByRole('button', { name: 'Sign In' }).click();
}
export async function createDexThroughUi(
page: Page,
state: ScenarioState,
options: { name: string; type: string; game?: string; dex?: string }
) {
await page.goto('/my-pokedexes');
await page
.getByRole('button', { name: /Create (New|Your First) Pokédex/ })
.first()
.click();
await page.getByLabel('Name').fill(options.name);
await page.getByText(options.type, { exact: false }).locator('..').getByRole('checkbox').check();
if (options.game) {
await page.getByLabel('Game Scope').selectOption({ label: options.game });
if (options.dex) {
const checkbox = page
.getByText(options.dex, { exact: false })
.locator('..')
.getByRole('checkbox');
if (!(await checkbox.isChecked())) await checkbox.check();
}
}
await page.locator('.modal-open').getByRole('button', { name: 'Create', exact: true }).click();
await page.waitForLoadState('networkidle');
state.pokedexName = options.name;
if (page.url().includes('/pokedex/')) {
state.pokedexId = page.url().split('/pokedex/')[1].split(/[?#]/)[0];
} else {
const card = page.locator('.card').filter({ hasText: options.name }).first();
await card.getByRole('button', { name: 'View', exact: true }).click();
await page.waitForURL('**/pokedex/**');
state.pokedexId = page.url().split('/pokedex/')[1].split(/[?#]/)[0];
}
}
export async function loadEntries(page: Page, state: ScenarioState, forms: boolean) {
if (!state.pokedexId) throw new Error('A Pokédex must be created before loading entries');
const result = await page.evaluate(
async ([id, enableForms]) => {
const response = await fetch(
`/api/pokedexes/${id}/combined-data?page=1&limit=9999&enableForms=${enableForms}`
);
if (!response.ok) throw new Error(await response.text());
const body = await response.json();
return body.combinedData.map(
(row: {
pokedexEntry: {
_id: string;
pokemon: string;
form: string | null;
pokedexNumber: number;
};
}) => ({
id: row.pokedexEntry._id,
pokemon: row.pokedexEntry.pokemon,
form: row.pokedexEntry.form,
num: row.pokedexEntry.pokedexNumber
})
);
},
[state.pokedexId, String(forms)]
);
state.entries = result;
}
export function firstPokemon(page: Page) {
return page.getByRole('button', { name: /^View details for / }).first();
}
export async function openFirstPokemon(page: Page) {
const pokemon = firstPokemon(page);
await pokemon.click();
await page.locator('.modal-open, [role="dialog"]').first().waitFor({ state: 'visible' });
}