feat(*): Add cacti

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Josh Creek
2025-12-23 15:12:01 +00:00
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import helpers
# Like other plants, cacti can be grown on soil and harvested as usual.
# However, they come in various sizes and have a strange sense of order.
# If you harvest a fully-grown cactus and all neighboring cacti are in sorted
# order, it will also harvest all neighboring cacti recursively.
# A cactus is considered to be in sorted order if all neighboring cacti to the
# North and East are fully grown and larger or equal in size and all neighboring
# cacti to the South and West are fully grown and smaller or equal in size.
# The harvest will only spread if all adjacent cacti are fully grown and in sorted order.
# This means that if a square of grown cacti is sorted by size and you harvest one
# cactus, it will harvest the entire square.
# A fully grown cactus will appear brown if it is not sorted. Once sorted, it will t
# urn green again.
# You will receive cactus equal to the number of harvested cacti squared. So if you
# harvest n cacti simultaneously you will receive n**2 Items.Cactus.
# The size of a cactus can be measured with measure().
# It is always one of these numbers: 0,1,2,3,4,5,6,7,8,9.
# You can also pass a direction into measure(direction) to measure the neighboring
# tile in that direction of the drone.
# You can swap a cactus with its neighbor in any direction using the swap() command.
# swap(direction) swaps the object under the drone with the object one tile in the
# direction of the drone.
# Examples
# In each of these grids, all the cacti are in sorted order and the harvest will
# spread over the entire field:
# 3 4 5 3 3 3 1 2 3 1 5 9
# 2 3 4 2 2 2 1 2 3 1 3 8
# 1 2 3 1 1 1 1 2 3 1 3 4
# In this grid, only the lower left cactus is in sorted order, which is not enough
# for it to spread:
# 1 5 3
# 4 9 7
# 3 3 2
def till_and_plant(cacti):
if get_ground_type() != Grounds.Soil:
till()
helpers.harvest_if_possible()
plant(Entities.Cactus)
cacti[(get_pos_x(), get_pos_y())] = measure()
def sort_cacti(cacti):
swaps_made = True
world_size = get_world_size()
while swaps_made:
number_of_swaps_made_this_loop = 0
# Go through the cacti array, each entry stores the size at the x,y
for x in range(world_size):
for y in range(world_size):
# Check the cactus to the right
if x+1 < world_size and cacti[(x,y)] > cacti[(x+1,y)]:
helpers.move_to_coords(x,y)
swap(East)
temp_cactus = cacti[(x,y)]
cacti[(x,y)] = cacti[(x+1,y)]
cacti[(x+1,y)] = temp_cactus
number_of_swaps_made_this_loop += 1
# Check the cactus above
if y+1 < world_size and cacti[(x,y)] > cacti[(x,y+1)]:
helpers.move_to_coords(x,y)
swap(North)
temp_cactus = cacti[(x,y)]
cacti[(x,y)] = cacti[(x,y+1)]
cacti[(x,y+1)] = temp_cactus
number_of_swaps_made_this_loop += 1
if number_of_swaps_made_this_loop == 0:
swaps_made = False
def harvest_cacti(cacti):
for x in range(get_world_size()):
for y in range(get_world_size()):
till_and_plant(cacti)
move(North)
move(East)
sort_cacti(cacti)
helpers.harvest_if_possible()