22 Commits

Author SHA1 Message Date
jcreek 67566a6fea fix(*): Clear pokemon name and captain ign when filling a queue 2020-11-29 18:25:36 +00:00
jcreek 628c063c15 feat(*): Disable the automatic channel deletion 2020-11-22 10:29:08 +00:00
jcreek 6cef805649 feat(*): Add manual update instructions to readme 2020-11-21 15:08:57 +00:00
jcreek 4133eae25d feat(*): Add future feature suggestions section to readme 2020-11-21 15:08:23 +00:00
jcreek e752d3ce80 fix(*): Enable users with spaces in their username to delete their adventure channels
Why on earth does Discord even allow people to have spaces in their usernames?
2020-11-21 14:38:50 +00:00
jcreek 400b34b9e4 fix(*): Hand edge cases for the start command 2020-11-21 14:26:11 +00:00
jcreek 7bf9ae00ee fix(*): Use prefix rather than command text for help and adminhelp commands 2020-11-20 00:00:59 +00:00
jcreek 4429e02b22 fix(*): Missed empty queue check for when a player leaves a queue they were the only one in 2020-11-19 23:36:13 +00:00
jcreek 49cd612f51 feat(*): Finish implementing start command 2020-11-19 23:24:59 +00:00
jcreek f6af7b4327 fix(*): Fix further missed lowercasing of channel names by Discord for text channels 2020-11-19 23:17:48 +00:00
Josh Creek 01768c5567 feat(*): Remove potential feature from readme as it has been implemented 2020-11-19 22:55:58 +00:00
Josh Creek 9700808773 feat(*): Add start command for voting to start the adventure before the queue is full 2020-11-19 22:53:45 +00:00
Josh Creek 857ee29e10 feat(*): Update help commands to use the correct command symbol from the config file rather than hard-coding one 2020-11-19 22:49:41 +00:00
jcreek d37b3f8225 fix(*): Fix bug where text channel names are automatically lowercased by Discord so couldn't be deleted if the username had capital letters 2020-11-18 19:15:57 +00:00
jcreek 6eb1bf5c8a fix(*): Fix broken channel deletion and add more helpful logs 2020-11-16 23:04:21 +00:00
jcreek f32441716f feat(*): Add a dev token for debugging and testing in the dev discord 2020-11-16 23:03:58 +00:00
jcreek 2d113f8a8b feat(*): Enable console logging even in production so Jord can see logs easily 2020-11-05 23:36:32 +00:00
jcreek 4bc416ec56 feat(*): Improve logging and error handling 2020-11-05 23:35:55 +00:00
jcreek e47ff9596b feat(*): Remove unused getCurrentDateAndTime function 2020-11-05 23:23:37 +00:00
jcreek 1dc17b49b9 fix(*): Further fixes to elasticsearch logging to get the stacktrace coming through correctly 2020-11-05 23:21:19 +00:00
jcreek 43778d360a fix(*): Make the elasticsearch logging render out log data correctly for filtering in kibana 2020-11-05 22:52:31 +00:00
jcreek 4e2c79614b feat(*): Implement winston-elasticsearch for logging to Elasticsearch 2020-11-05 16:55:16 +00:00
3 changed files with 48 additions and 77 deletions
+3 -3
View File
@@ -3,10 +3,10 @@
"deletecommandstoggle": false,
"maxqueuesize": 4,
"elasticsearch" : {
"elasticsearch_address" : "http://YOUR-ELASTICSEARCH-ADDRESS-GOES-HERE:9200",
"elasticsearch_address" : "http://jcreek.ddns.net:9200",
"elasticsearch_index_pattern" : "[logs-denbot-]YYYY.MM.DD"
},
"prefix": "!",
"token-dev": "YOUR-DEV-TOKEN-GOES-HERE",
"token": "YOUR-TOKEN-GOES-HERE"
"token-dev": "Nzc4MDI2MTE1NDkwOTA2MTYz.X7L_SA.bNzC1kQUpBSwEsjp_cDGwR62Soo",
"token": "NzcwMDQyMDEzMjY5NDkxNzUy.X5Xzgg.kcr_51g95iUvEcYCfbQvG1Sx8ao"
}
-21
View File
@@ -1,21 +0,0 @@
const { loggers } = require("winston");
module.exports = {
sendEmbedMessage: function (logger, message, Discord, title, description, colour = '#F4B400') {
// For documentation see https://github.com/AnIdiotsGuide/discordjs-bot-guide/blob/master/first-bot/using-embeds-in-messages.md
try {
const embed = new Discord.MessageEmbed()
.setTitle(title)
.setColor(colour)
.setDescription(description)
.setFooter('This is a custom bot - if it goes down, tag Scruffy')
.setThumbnail('https://cdn.discordapp.com/icons/770039159506337802/a_510706276ebcf77e568900fa708e6c63.png?size=128')
.setTimestamp();
message.channel.send(embed);
} catch (error) {
logger.error('Failed to send embed message', error);
message.channel.send('There was a problem, sorry!');
}
},
};
+45 -53
View File
@@ -2,7 +2,6 @@ const Discord = require('discord.js');
const winston = require('winston');
const Elasticsearch = require('winston-elasticsearch');
const config = require('./config.json');
const {sendEmbedMessage} = require('./helpers.js');
const client = new Discord.Client();
const { format } = winston;
@@ -114,10 +113,10 @@ function generateRandomCode() {
function checkQueue(message) {
if (playerQueue.length === config.maxqueuesize || (playerQueue.length > 0 && playerQueue.length == playerVotes.length)) {
// Queue is full
logger.info('Queue is full');
logger.log('info', 'Queue is full');
// Post a message to say the queue is complete
sendEmbedMessage(logger, message, Discord, 'Queue full', `The adventure is beginning - players should check their DMs\n${playerQueue.map((player, index) => `${index + 1} - ${player.username}`).join('\n')}`)
message.channel.send(`The adventure is beginning - players should check their DMs\n${playerQueue.map((player, index) => `${index + 1} - ${player.username}`).join('\n')}`);
const randomCode = generateRandomCode();
const baseMessage = `@${playerQueue[0].username} is making the lobby. Here is your link code ${randomCode}`;
@@ -132,32 +131,32 @@ function checkQueue(message) {
});
} catch (error) {
logger.error('Tried to DM users: ', error);
sendEmbedMessage(logger, message, Discord, 'An error occurred', `There was an error, please let an admin know!\n${error}`, '#DB4437');
message.channel.send(`There was an error, please let an admin know!\n${error}`);
}
makeTempChannel(message, adventureMessage);
// Clear the queue and votes
playerQueue = [];
logger.info('Emptied queue');
logger.log('info', 'Emptied queue');
playerVotes = [];
logger.info('Emptied votes');
logger.log('info', 'Emptied votes');
pokemonName = '';
captainInGameName = '';
logger.info('Emptied pokemon name and captain name');
logger.log('info', 'Emptied pokemon name and captain name');
}
else if (playerQueue.length === 0) {
sendEmbedMessage(logger, message, Discord, 'Queue empty', 'The queue is empty :(');
message.channel.send('The queue is empty :(');
pokemonName = '';
captainInGameName = '';
}
else {
// Show queue after adding
if (pokemonName === '' && captainInGameName === '') {
sendEmbedMessage(logger, message, Discord, generateQueueTitle(), `${playerQueue.map((player, index) => `${index + 1} - ${player.username}`).join('\n')}`);
message.channel.send(`${generateQueueTitle()}\n${playerQueue.map((player, index) => `${index + 1} - ${player.username}`).join('\n')}`);
}
else {
sendEmbedMessage(logger, message, Discord, generateQueueTitle(), `**Pokemon**: ${pokemonName}\n**Captain's IGN**: ${captainInGameName}\n${playerQueue.map((player, index) => `${index + 1} - ${player.username}`).join('\n')}`);
message.channel.send(`${generateQueueTitle()}\nPokemon: ${pokemonName}\nCaptain's IGN: ${captainInGameName}\n${playerQueue.map((player, index) => `${index + 1} - ${player.username}`).join('\n')}`);
}
}
}
@@ -260,8 +259,8 @@ client.on('message', function (message) {
logger.info(`${message.author.username} used command q in ${message.channel.name}`);
logger.info(`${message.author.username} joined the queue.`);
sendEmbedMessage(logger, message, Discord, 'Queue in progress', `${message.author.username} joined the queue.`);
logger.log('info', `${message.author.username} joined the queue.`);
message.channel.send(`=====\n${message.author.username} joined the queue.`);
playerQueue.push(message.author);
@@ -307,8 +306,8 @@ client.on('message', function (message) {
}
}
logger.info(`${message.author.username} left the queue.`);
sendEmbedMessage(logger, message, Discord, 'Queue in progress', `${message.author.username} left the queue.`);
logger.log('info', `${message.author.username} left the queue.`);
message.channel.send(`${message.author.username} left the queue.`);
checkQueue(message);
}
@@ -342,10 +341,10 @@ client.on('message', function (message) {
// First player to vote
playerVotes.push(message.author);
sendEmbedMessage(logger, message, Discord, 'Voting to start early', `${message.author.username} voted to start the adventure.\nAll other players in the queue must also vote to start the adventure for it to begin without ${config.maxqueuesize} players.`);
message.channel.send(`=====\n${message.author.username} voted to start the adventure.\nAll other players in the queue must also vote to start the adventure for it to begin without ${config.maxqueuesize} players.`);
}
else if (playerVotes.includes(message.author.username)) {
sendEmbedMessage(logger, message, Discord, 'Voting to start early', `${message.author.username} has already voted to start the adventure.\nAll other players in the queue must also vote to start the adventure for it to begin without ${config.maxqueuesize} players.`);
message.channel.send(`=====\n${message.author.username} has already voted to start the adventure.\nAll other players in the queue must also vote to start the adventure for it to begin without ${config.maxqueuesize} players.`);
}
else if (playerVotes.length < config.maxqueuesize) {
// Not the first player to vote
@@ -353,7 +352,7 @@ client.on('message', function (message) {
if (playerVotes.length < playerQueue.length) {
// Still not all players voted
sendEmbedMessage(logger, message, Discord, 'Voting to start early', `${message.author.username} voted to start the adventure.\nAll other players in the queue must also vote to start the adventure for it to begin without ${config.maxqueuesize} players.`);
message.channel.send(`=====\n${message.author.username} voted to start the adventure.\nAll other players in the queue must also vote to start the adventure for it to begin without ${config.maxqueuesize} players.`);
}
else {
// All players have voted, we can start the adventure early
@@ -385,59 +384,52 @@ client.on('message', function (message) {
if (playerQueue.length === 0) {
message.channel.send(`The queue is already empty...`);
logger.info( `${message.author.username} attempted to clear the queue but it was already empty.`);
logger.log('info', `${message.author.username} attempted to clear the queue but it was already empty.`);
}
else {
playerQueue = [];
playerVotes = [];
message.channel.send(`The queue has been cleared!`);
logger.info( `${message.author.username} cleared the queue and the votes.`);
pokemonName = '';
captainInGameName = '';
logger.info('Emptied pokemon name and captain name');
logger.log('info', `${message.author.username} cleared the queue and the votes.`);
}
}
// Remove a tagged user from the queue
if (command === 'ru' && args[0]) {
const user = getUserFromMention(args[0]);
// Delete the message with the bot command
if (config.deletecommandstoggle) {
message.delete();
}
if (config.deletecommandstoggle) {
message.delete();
}
logger.info(`${message.author.username} used command ru ${user} in ${message.channel.name}`);
logger.info(`${message.author.username} used command ru in ${message.channel.name}`);
try {
const user = getUserFromMention(args[0]);
if ((playerQueue.includes(user))) {
if ((playerQueue.includes(user))) {
// Search for the user
for(var i = 0; i < playerQueue.length; i++){
if ((playerQueue[i].username === user.username)){
playerQueue.splice(i, 1);
i--;
}
}
for( var i = 0; i < playerVotes.length; i++){
if ( playerVotes[i].username === user.username) {
playerVotes.splice(i, 1);
// Search for the user
for(var i = 0; i < playerQueue.length; i++){
if ((playerQueue[i].username === user.username)){
playerQueue.splice(i, 1);
i--;
}
}
message.channel.send(`${user.username} removed from queue.`);
logger.info( `${message.author.username} removed ${user.username} from queue.`);
for( var i = 0; i < playerVotes.length; i++){
if ( playerVotes[i].username === user.username) {
playerVotes.splice(i, 1);
i--;
}
}
checkQueue(message);
}
else if (!(playerQueue.includes(user))) {
message.channel.send(`${user.username} is not in the queue.`);
logger.info( `${message.author.username} attempted to remove ${user.username} from queue but they weren't in it.`);
}
} catch (error) {
logger.error(`Tried to remove user ${args[0]} from queue but got an error: ${error}`);
message.channel.send(`Failed to remove ${args[0]} from the queue.`);
message.channel.send(`${user.username} removed from queue.`);
logger.log('info', `${message.author.username} removed ${user.username} from queue.`);
checkQueue(message);
}
else if (!(playerQueue.includes(user))) {
message.channel.send(`${user.username} is not in the queue.`);
logger.log('info', `${message.author.username} attempted to remove ${user.username} from queue but they weren't in it.`);
}
}
@@ -447,11 +439,11 @@ client.on('message', function (message) {
// Determine if they can delete the channel (i.e. it's their temporary one) - compare the name
if (message.channel.name === getChannelName(message.author.username)) {
deleteChannel(message, message.channel.name)
logger.info( `${message.author.username} deleted their adventure channel.`);
logger.log('info', `${message.author.username} deleted their adventure channel.`);
}
else {
message.channel.send(`${message.author.username} is not allowed to delete this channel.`);
logger.info( `${message.author.username} attempted to delete channel ${message.channel.name} but it's not their adventure channel.`);
logger.log('info', `${message.author.username} attempted to delete channel ${message.channel.name} but it's not their adventure channel.`);
}
}