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https://github.com/jcreek/CosmicClash.git
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feat(multiplayer): deliver signed workload tokens via Agones allocation annotation
Closes the remaining gap the previous two commits left open: WorkloadVerify itself worked, but nothing minted a real token at allocation time or handed it to a running pod, so it had no real caller yet. agones.Client gains WorkloadSecret/WorkloadTokenTTL. When set, Allocate mints a signed workload token for the allocation (allocation_id is known at request-construction time, before Agones has picked a server -- see the previous commit for why that's the only identifier the token can bind) and requests it as a third cosmic-clash.io/workload-token annotation, alongside the existing match-id/allocation-id ones. Left unset (the default), Allocate requests no such annotation, so a deployment not yet using this path is unaffected. cmd/allocator wires it from a new --workload-secret / COSMIC_CLASH_WORKLOAD_SECRET flag (must match cmd/control-plane's own), with a startup warning if left unset. supervisor.Supervisor.workloadToken() resolves the bearer credential for control-plane registration: an explicitly configured --workload-token-path always wins (kept for a future Kubernetes-projected-JWT WorkloadVerify path, not yet wired server-side), otherwise it falls back to the cosmic-clash.io/workload-token annotation on the allocated GameServer -- the same annotation-fallback pattern matchID already used for cosmic-clash.io/match-id. WorkloadTokenPath is accordingly no longer required at construction time when ControlPlaneURL is set. Verified: new agones test proves the annotation is requested (and parses/ verifies against the same secret, naming the right allocation) when WorkloadSecret is configured, and that it's absent when it isn't; new supervisor tests prove the annotation-sourced token is what's actually sent as the Authorization bearer, and that Start fails closed with neither a configured path nor an annotation present. Full `go build ./... && go vet ./... && gofmt -l . && go test ./... -race` and `go test -tags integration ./... -race` both clean.
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@@ -71,13 +71,22 @@ func TestAllocatedStartInjectsDynamicEndpointAndCallsReadyAfterProbe(t *testing.
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func TestControlPlaneRegistrationRejectsIncompleteConfig(t *testing.T) {
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base := Config{Command: []string{"/bin/true"}, ControlPlaneURL: "https://control-plane.invalid"}
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if _, err := New(base); err == nil {
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t.Fatal("registration enabled with no token path/server/match/digest was accepted")
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t.Fatal("registration enabled with no server/protocol/digest was accepted")
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}
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complete := base
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complete.WorkloadTokenPath, complete.ServerID, complete.MatchID, complete.ProtocolVersion, complete.ImageDigest = "/tmp/token", "server-1", "match-1", 1, "sha256:aa"
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complete.ServerID, complete.MatchID, complete.ProtocolVersion, complete.ImageDigest = "server-1", "match-1", 1, "sha256:aa"
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if _, err := New(complete); err != nil {
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t.Fatalf("fully configured registration rejected: %v", err)
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}
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// WorkloadTokenPath is deliberately not required at construction time --
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// it can instead be resolved at Start time from the GameServer's own
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// cosmic-clash.io/workload-token annotation (see workloadToken() and
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// TestControlPlaneRegistrationFallsBackToGameServerAnnotationForWorkloadToken).
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withTokenPath := complete
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withTokenPath.WorkloadTokenPath = "/tmp/token"
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if _, err := New(withTokenPath); err != nil {
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t.Fatalf("configured token path rejected: %v", err)
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}
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}
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func TestControlPlaneRegistrationReportsProcessReadyThenAssignmentReady(t *testing.T) {
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@@ -277,6 +286,84 @@ func TestControlPlaneRegistrationWithoutMatchIDOrAnnotationFailsClosed(t *testin
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}
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}
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// TestControlPlaneRegistrationFallsBackToGameServerAnnotationForWorkloadToken
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// proves the primary intended delivery channel for the control-plane's
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// self-issued signed token (server/workload/signed_token.go): with no
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// --workload-token-path configured at all, a token arriving only via the
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// cosmic-clash.io/workload-token annotation Agones applies to this
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// GameServer (server/agones.Client.Allocate) is what gets sent as the
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// Authorization bearer.
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func TestControlPlaneRegistrationFallsBackToGameServerAnnotationForWorkloadToken(t *testing.T) {
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var gotAuth string
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server := httptest.NewServer(http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
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switch r.URL.Path {
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case "/gameserver":
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_, _ = w.Write([]byte(`{"object_meta":{"annotations":{"cosmic-clash.io/match-id":"match-1","cosmic-clash.io/workload-token":"signed-token-from-annotation"}},"status":{"address":"203.0.113.9","ports":[{"name":"game","port":31001}]}}`))
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case "/ready-probe", "/ready":
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w.WriteHeader(http.StatusOK)
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case "/v1/servers/server-1/register":
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gotAuth = r.Header.Get("Authorization")
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w.WriteHeader(http.StatusNoContent)
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default:
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w.WriteHeader(http.StatusNotFound)
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}
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}))
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defer server.Close()
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// Deliberately no WorkloadTokenPath -- only the GameServer annotation
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// supplies a token, proving the fallback path itself.
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s, err := New(Config{
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Command: []string{"/bin/sh", "-c", "true"}, SDKBaseURL: server.URL, ReadyURL: server.URL + "/ready-probe", ReadyTimeout: time.Second, PollInterval: time.Millisecond,
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ControlPlaneURL: server.URL, ServerID: "server-1", ProtocolVersion: 1, ImageDigest: "sha256:aa",
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})
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if err != nil {
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t.Fatal(err)
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}
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if err := s.Start(context.Background()); err != nil {
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t.Fatal(err)
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}
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_ = s.Wait()
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if gotAuth != "Bearer signed-token-from-annotation" {
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t.Fatalf("Authorization header = %q, want the annotation-sourced token", gotAuth)
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}
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}
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// TestControlPlaneRegistrationWithoutWorkloadTokenPathOrAnnotationFailsClosed
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// is the workload-token counterpart to the match-ID fails-closed test above:
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// with neither a configured token path nor an annotation present, Start must
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// fail rather than register unauthenticated or with an empty token.
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func TestControlPlaneRegistrationWithoutWorkloadTokenPathOrAnnotationFailsClosed(t *testing.T) {
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registerCalled := false
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server := httptest.NewServer(http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
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switch r.URL.Path {
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case "/gameserver":
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_, _ = w.Write([]byte(`{"object_meta":{"annotations":{"cosmic-clash.io/match-id":"match-1"}},"status":{"address":"203.0.113.9","ports":[{"name":"game","port":31001}]}}`))
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case "/ready-probe", "/ready":
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w.WriteHeader(http.StatusOK)
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case "/v1/servers/server-1/register":
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registerCalled = true
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w.WriteHeader(http.StatusNoContent)
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default:
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w.WriteHeader(http.StatusNotFound)
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}
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}))
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defer server.Close()
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s, err := New(Config{
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Command: []string{"/bin/sh", "-c", "sleep 30"}, SDKBaseURL: server.URL, ReadyURL: server.URL + "/ready-probe", ReadyTimeout: time.Second, PollInterval: time.Millisecond,
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ControlPlaneURL: server.URL, ServerID: "server-1", ProtocolVersion: 1, ImageDigest: "sha256:aa",
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})
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if err != nil {
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t.Fatal(err)
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}
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if err := s.Start(context.Background()); err == nil {
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t.Fatal("Start succeeded with no workload token available from either config or annotations")
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}
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if registerCalled {
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t.Fatal("register was called despite having no workload token to send")
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}
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}
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func TestControlPlaneRegistrationFailureKillsChildRatherThanRunningUnregistered(t *testing.T) {
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server := httptest.NewServer(http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
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switch r.URL.Path {
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