mirror of
https://github.com/jcreek/CosmicClash.git
synced 2026-09-10 16:04:04 +00:00
feat(multiplayer): run leased allocator worker
This commit is contained in:
+8
-5
@@ -65,8 +65,9 @@ product policy are in [`docs/MATCHMAKING.md`](docs/MATCHMAKING.md).
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persisted compatibility tuple, to fence allocator replicas before provider
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calls; allocator-facing roster
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publication now requires an allocated endpoint and verifies canonical
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join-authorisation signatures before exposing player rows; allocator runtime
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wiring and live Agones integration remain.
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join-authorisation signatures before exposing player rows; `cmd/allocator`
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now polls these claims and drives provider allocation/reconciliation/binding;
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interrupted-provider reconciliation and live Agones integration remain.
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- [ ] **IN PROGRESS:** Run the Go control plane against PostgreSQL/Redis with
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independently runnable API, matcher, allocator and maintenance roles. The
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`cmd/control-plane` API role now opens PostgreSQL, applies migrations, wires
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@@ -74,10 +75,12 @@ product policy are in [`docs/MATCHMAKING.md`](docs/MATCHMAKING.md).
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down gracefully; optional `--redis-addr` publishes queue mutations to a
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TTL-bound best-effort candidate projection without making Redis authoritative;
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a runnable casual `cmd/matcher` role now polls PostgreSQL and delegates
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proposal claims to the durable transaction; `cmd/maintenance` now runs
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proposal claims to the durable transaction; `cmd/allocator` now polls leased
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allocating matches and invokes Agones through the durable allocator boundary;
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`cmd/maintenance` now runs
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bounded ranked-season rollover batches with signal-bound shutdown;
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provider-backed allocation, allocator runtime wiring, Redis failover and live
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service checks remain.
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interrupted-provider reconciliation, Redis failover and live service checks
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remain.
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- [ ] **IN PROGRESS:** Define assignment compatibility and opt-in `ServerConfig`
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flags whose defaults reproduce the community-server path. Allocation manifest
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validation now covers client build and future expiry; allocated servers now
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+1
-1
@@ -1213,7 +1213,7 @@ the local/CI/community transport, not a silent production fallback.
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| 8.27 `[D:8.26]` | **IN PROGRESS.** Go supervisor package provides local-safe Agones REST discovery, validates assigned address/port data, injects dynamic `SDR_LISTEN_PORT`/`SDR_IP`, performs explicit process-ready probing and Ready transition; direct mode bypasses Agones | `server/supervisor/` covers allocated/direct startup, invalid endpoint rejection, dynamic endpoint/Ready ordering and authenticated drain; allocated Godot now supplies a loopback readiness/drain control surface and `agones_sdk.gd` supplies sidecar Health/Ready/Shutdown/annotation REST operations; metadata watch, real Agones annotation/shutdown confirmation and emulator integration remain |
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| 8.28 `[D:8.6,8.27]` | **IN PROGRESS.** Supervisor separates explicit process-ready from Agones Ready and never scrapes stdout; allocated mode refuses to mark Ready without a configured readiness probe | `server/supervisor/` tests prove Ready follows the probe and direct mode remains functional; `server_control.gd`, `agones_sdk.gd` and process-level smokes prove loopback `/ready`, `/health`, bearer-protected `/drain`, sidecar-shaped Health/Ready calls and drain admission fencing; detached-container and Health-reclaim integration remain |
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| 8.29 `[D:8.26,8.27]` | **IN PROGRESS.** Supervisor discovers and validates the Agones endpoint, propagates the actual dynamic `--port`, and exports `SDR_LISTEN_PORT`/`SDR_IP` only for Hosted-SDR while preserving an isolated ENet path | `server/supervisor/` tests cover invalid address/port rejection, dynamic port argument/env propagation and SDR-vs-ENet separation; real Agones dynamic/passthrough mapping, POP/cert/firewall/NAT and multi-match fixture remain |
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| 8.30 `[D:8.18,8.26,8.28,8.29]` | **IN PROGRESS.** Pure Go allocator filters Ready servers by region/build/protocol/transport, atomically claims one with idempotent allocation replay, verifies unanimous accepted-proposal/playlist/participant invariants before provider invocation, and now owns the assignment-publication boundary; PostgreSQL adds durable GameServer registration and compatible `SKIP LOCKED` claims with request-digest fencing, plus a leased `ALLOCATING`-match claim that derives the immutable compatibility tuple and fences bind/release by deterministic allocation ID; `server/agones` submits and validates namespaced `GameServerAllocation` responses and dynamic endpoints; `server/allocator` reconciles provider success into durable state before exposing the endpoint | `server/domain/allocator.go`, `server/store/allocator_sql.go`, `server/store/allocation_match_sql.go`, `server/agones/allocation.go`, `server/allocator/service.go`, `server/migrations/0004_allocator_registry.sql`, `0006_match_allocation_claims.sql` and tests cover deterministic compatible selection, exhaustion, conflicting/identical allocation replay, allocation-match lease recovery/bind fencing, unknown allocations, SQL claim ordering, invalid input, provider error/malformed response/IPv6 endpoint handling, accepted-proposal gating, durable-reconciliation failure isolation and assignment replay/conflict; `TestPostgreSQLAllocatorClaimReplayAndCapacityFence` and `TestPostgreSQLAllocationMatchClaimLeaseAndBindFence` cover the live database paths when the disposable database gate is run; allocator runtime wiring, signed roster metadata, bounded cross-replica retry and live Agones integration remain |
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| 8.30 `[D:8.18,8.26,8.28,8.29]` | **IN PROGRESS.** Pure Go allocator filters Ready servers by region/build/protocol/transport, atomically claims one with idempotent allocation replay, verifies unanimous accepted-proposal/playlist/participant invariants before provider invocation, and now owns the assignment-publication boundary; PostgreSQL adds durable GameServer registration and compatible `SKIP LOCKED` claims with request-digest fencing, plus a leased `ALLOCATING`-match claim that derives the immutable compatibility tuple and fences bind/release by deterministic allocation ID; `server/agones` submits and validates namespaced `GameServerAllocation` responses and dynamic endpoints; `server/allocator` reconciles provider success into durable state before exposing the endpoint; `cmd/allocator` is a signal-bound polling role that drives the lease → provider → durable-record → match-bind sequence | `server/domain/allocator.go`, `server/store/allocator_sql.go`, `server/store/allocation_match_sql.go`, `server/store/allocation_match_adapter.go`, `server/agones/allocation.go`, `server/allocator/service.go`, `server/allocator/worker.go`, `server/cmd/allocator`, `server/migrations/0004_allocator_registry.sql`, `0006_match_allocation_claims.sql` and tests cover deterministic compatible selection, exhaustion, conflicting/identical allocation replay, allocation-match lease recovery/bind fencing, immutable Fleet selector labels, provider ambiguity lease retention, unknown allocations, SQL claim ordering, invalid input, provider error/malformed response/IPv6 endpoint handling, accepted-proposal gating, durable-reconciliation failure isolation and assignment replay/conflict; `TestPostgreSQLAllocatorClaimReplayAndCapacityFence` and `TestPostgreSQLAllocationMatchClaimLeaseAndBindFence` cover the live database paths when the disposable database gate is run; interrupted-provider reconciliation, signed roster metadata, bounded cross-replica retry and live Agones integration remain |
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| 8.31 `[D:8.9,8.30]` | **IN PROGRESS.** Pure Go assignment gate requires Allocated state, exact allocation ID/match/server/region/build/protocol/transport compatibility, non-empty hosted endpoint and verified manifest signature before exposure; allocator publication cannot expose Ready state; durable roster persistence now verifies each canonical join-authorisation signature before publishing player rows; allocator service gates roster publication on allocated state and endpoint presence | `server/domain/assignment.go`, `allocator.go`, `store/assignment_sql.go` plus adversarial fixtures cover early-connect, tampered signature/manifest, wrong compatibility, empty endpoint, unknown allocation, forged roster signature, valid signature, premature publication and post-publication mutation rejection; Agones metadata watch, hosted-address registration, production signer and client-ticket publication remain |
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| 8.32 `[D:8.2,8.26,8.30]` | **IN PROGRESS.** Provider-neutral FleetAutoscaler baseline preserves a two-process Ready buffer, caps warm capacity, and leaves Allocated scale-down independent of the Ready floor; Fleet image references remain digest-pinned for current/rollback pre-pull | `deploy/k8s/base/fleet-autoscaler.yaml` and manifest tests cover Fleet ownership, Buffer policy and floor/cap invariants; regional on-demand node pools/failure domains, pre-pull rollout, warm-allocation p95/p99 and N+1 certification remain |
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| 8.33 `[D:8.26,8.32]` | **IN PROGRESS.** Fleet scheduling now requires on-demand capacity and spreads Ready processes across zones with skew 1; the autoscaler preserves the two-process Ready floor | `deploy/k8s/base/fleet.yaml` and manifest tests reject interruptible placement and single-zone concentration structurally; regional node pools, forced node-loss testing and measured N+1 headroom remain |
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@@ -0,0 +1,60 @@
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package allocator
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import (
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"context"
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"fmt"
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"strconv"
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"time"
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"github.com/cosmic-clash/cosmic-clash/server/domain"
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)
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// MatchClaimSource is the durable allocator work queue. Implementations must
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// lease a match before returning it and fence binding by allocation ID.
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type MatchClaimSource interface {
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ClaimAllocatingMatch(context.Context, time.Time) (domain.AllocationRequest, bool, error)
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BindAllocatedMatch(context.Context, domain.Allocation) error
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}
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// Worker consumes one leased match at a time. Provider failures deliberately
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// retain the lease: an HTTP/provider failure can be ambiguous after an external
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// allocation, so releasing it could allocate two GameServers for one match.
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type Worker struct {
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Claims MatchClaimSource
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Service Service
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Now func() time.Time
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}
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// RunOnce returns whether it found a claimed match. It never exposes an
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// endpoint itself; Service first records the provider allocation durably and
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// BindAllocatedMatch then attaches that already-recorded allocation to the
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// fenced match claim.
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func (w Worker) RunOnce(ctx context.Context) (bool, error) {
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if w.Claims == nil || w.Now == nil {
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return false, errNotConfigured
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}
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request, found, err := w.Claims.ClaimAllocatingMatch(ctx, w.Now())
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if err != nil || !found {
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return found, err
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}
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result, err := w.Service.Allocate(ctx, request, AllocationLabels(request))
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if err != nil {
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return true, fmt.Errorf("allocate claimed match %s: %w", request.MatchID, err)
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}
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if err := w.Claims.BindAllocatedMatch(ctx, result.Allocation); err != nil {
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return true, fmt.Errorf("bind allocated match %s: %w", request.MatchID, err)
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}
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return true, nil
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}
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// AllocationLabels are the compatibility selectors shared with the Fleet
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// template. They are derived only from the durable match plan, never client
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// input or mutable worker configuration.
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func AllocationLabels(request domain.AllocationRequest) map[string]string {
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return map[string]string{
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"cosmic-clash.io/region": request.Region,
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"cosmic-clash.io/build": request.Build,
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"cosmic-clash.io/protocol": strconv.Itoa(request.Protocol),
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"cosmic-clash.io/transport": request.Transport,
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}
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}
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@@ -0,0 +1,69 @@
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package allocator
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import (
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"context"
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"errors"
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"reflect"
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"testing"
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"time"
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"github.com/cosmic-clash/cosmic-clash/server/agones"
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"github.com/cosmic-clash/cosmic-clash/server/domain"
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)
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type matchClaimSpy struct {
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request domain.AllocationRequest
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found bool
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err error
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bound domain.Allocation
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bindErr error
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}
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func (s *matchClaimSpy) ClaimAllocatingMatch(_ context.Context, _ time.Time) (domain.AllocationRequest, bool, error) {
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return s.request, s.found, s.err
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}
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func (s *matchClaimSpy) BindAllocatedMatch(_ context.Context, allocation domain.Allocation) error {
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s.bound = allocation
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return s.bindErr
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}
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func TestWorkerClaimsAllocatesAndBindsDurably(t *testing.T) {
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request := domain.AllocationRequest{AllocationID: "allocation-1", MatchID: "match-1", Region: "EU", Build: "build-1", Protocol: 1, Transport: "enet"}
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claims := &matchClaimSpy{request: request, found: true}
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provider := &providerSpy{result: agones.AllocatedServer{Allocation: domain.Allocation{AllocationID: request.AllocationID, MatchID: request.MatchID, ServerID: "server-1", Region: request.Region, Build: request.Build, Protocol: request.Protocol, Transport: request.Transport, State: domain.ServerAllocated}, Endpoint: "127.0.0.1:7777"}}
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durable := &durableSpy{}
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worker := Worker{Claims: claims, Service: Service{Provider: provider, Durable: durable, Now: func() time.Time { return time.Unix(1_000, 0) }}, Now: func() time.Time { return time.Unix(1_000, 0) }}
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processed, err := worker.RunOnce(context.Background())
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if err != nil || !processed || provider.calls != 1 || durable.calls != 1 || claims.bound.ServerID != "server-1" {
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t.Fatalf("processed=%t err=%v provider=%d durable=%d bound=%+v", processed, err, provider.calls, durable.calls, claims.bound)
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}
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}
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func TestWorkerRetainsClaimWhenProviderOutcomeIsAmbiguous(t *testing.T) {
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request := domain.AllocationRequest{AllocationID: "allocation-1", MatchID: "match-1", Region: "EU", Build: "build-1", Protocol: 1, Transport: "enet"}
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claims := &matchClaimSpy{request: request, found: true}
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provider := &providerSpy{err: errors.New("provider timeout")}
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worker := Worker{Claims: claims, Service: Service{Provider: provider, Durable: &durableSpy{}, Now: func() time.Time { return time.Unix(1_000, 0) }}, Now: func() time.Time { return time.Unix(1_000, 0) }}
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processed, err := worker.RunOnce(context.Background())
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if err == nil || !processed || claims.bound != (domain.Allocation{}) {
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t.Fatalf("processed=%t err=%v bound=%+v", processed, err, claims.bound)
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}
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}
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func TestWorkerDoesNothingWhenNoDurableMatchIsAvailable(t *testing.T) {
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claims := &matchClaimSpy{}
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worker := Worker{Claims: claims, Now: func() time.Time { return time.Unix(1_000, 0) }}
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processed, err := worker.RunOnce(context.Background())
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if err != nil || processed {
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t.Fatalf("processed=%t err=%v", processed, err)
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}
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}
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func TestAllocationLabelsMirrorFleetCompatibilityTuple(t *testing.T) {
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got := AllocationLabels(domain.AllocationRequest{Region: "NA", Build: "build-4", Protocol: 12, Transport: "steam_sdr"})
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want := map[string]string{"cosmic-clash.io/region": "NA", "cosmic-clash.io/build": "build-4", "cosmic-clash.io/protocol": "12", "cosmic-clash.io/transport": "steam_sdr"}
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if !reflect.DeepEqual(got, want) {
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t.Fatalf("labels=%v want=%v", got, want)
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}
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}
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@@ -0,0 +1,83 @@
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package main
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import (
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"context"
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"database/sql"
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"flag"
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"log"
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"os"
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"os/signal"
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"syscall"
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"time"
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"github.com/cosmic-clash/cosmic-clash/server/agones"
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"github.com/cosmic-clash/cosmic-clash/server/allocator"
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"github.com/cosmic-clash/cosmic-clash/server/migrations"
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"github.com/cosmic-clash/cosmic-clash/server/store"
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_ "github.com/jackc/pgx/v5/stdlib"
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)
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func main() {
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dsn := flag.String("dsn", os.Getenv("COSMIC_CLASH_POSTGRES_DSN"), "PostgreSQL connection string")
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migrationDir := flag.String("migrations", "migrations", "directory containing numbered SQL migrations")
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agonesURL := flag.String("agones-url", os.Getenv("COSMIC_CLASH_AGONES_URL"), "Agones allocation API base URL")
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namespace := flag.String("agones-namespace", envOrDefault("COSMIC_CLASH_AGONES_NAMESPACE", "default"), "Agones namespace")
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transport := flag.String("transport", envOrDefault("COSMIC_CLASH_TRANSPORT", "enet"), "game transport: enet or steam_sdr")
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interval := flag.Duration("interval", time.Second, "allocation poll interval")
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flag.Parse()
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if *dsn == "" || *agonesURL == "" {
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fatalf("--dsn/COSMIC_CLASH_POSTGRES_DSN and --agones-url/COSMIC_CLASH_AGONES_URL are required")
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}
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if (*transport != "enet" && *transport != "steam_sdr") || *interval <= 0 {
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fatalf("--transport must be enet or steam_sdr and --interval must be positive")
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}
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db, err := sql.Open("pgx", *dsn)
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if err != nil {
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fatalf("open PostgreSQL: %v", err)
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}
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defer db.Close()
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startupCtx, cancel := context.WithTimeout(context.Background(), 30*time.Second)
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defer cancel()
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if err := db.PingContext(startupCtx); err != nil {
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fatalf("ping PostgreSQL: %v", err)
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}
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if err := migrations.Apply(startupCtx, db, *migrationDir); err != nil {
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fatalf("apply migrations: %v", err)
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}
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now := func() time.Time { return time.Now().UTC() }
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worker := allocator.Worker{
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Claims: store.AllocatingMatchClaims{DB: db, Transport: *transport},
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Service: allocator.Service{
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Provider: agones.Client{BaseURL: *agonesURL, Namespace: *namespace},
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Durable: store.AllocationRegistry{DB: db},
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Now: now,
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},
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Now: now,
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}
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ctx, stop := signal.NotifyContext(context.Background(), os.Interrupt, syscall.SIGTERM)
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defer stop()
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ticker := time.NewTicker(*interval)
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defer ticker.Stop()
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for {
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if _, err := worker.RunOnce(ctx); err != nil && ctx.Err() == nil {
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log.Printf("allocator: run once: %v", err)
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}
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select {
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case <-ctx.Done():
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return
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case <-ticker.C:
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}
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}
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}
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func envOrDefault(name, fallback string) string {
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if value := os.Getenv(name); value != "" {
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return value
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}
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return fallback
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}
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func fatalf(format string, args ...any) {
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log.Printf("allocator: "+format, args...)
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os.Exit(1)
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}
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@@ -0,0 +1,34 @@
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package store
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import (
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"context"
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"database/sql"
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"time"
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"github.com/cosmic-clash/cosmic-clash/server/domain"
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)
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// AllocatingMatchClaims adapts the PostgreSQL lease boundary for allocator
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// workers without making the allocator package depend on the store package.
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type AllocatingMatchClaims struct {
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DB *sql.DB
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Transport string
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}
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func (s AllocatingMatchClaims) ClaimAllocatingMatch(ctx context.Context, now time.Time) (domain.AllocationRequest, bool, error) {
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item, found, err := ClaimAllocatingMatch(ctx, s.DB, s.Transport, now)
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return item.Request, found, err
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}
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func (s AllocatingMatchClaims) BindAllocatedMatch(ctx context.Context, allocation domain.Allocation) error {
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return BindAllocatedMatch(ctx, s.DB, allocation)
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}
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// AllocationRegistry adapts provider-allocation reconciliation for allocator
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// workers. A successful provider response is not publishable until this store
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// boundary records the same compatibility tuple and GameServer identity.
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type AllocationRegistry struct{ DB *sql.DB }
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func (s AllocationRegistry) RecordProviderAllocation(ctx context.Context, allocation domain.Allocation, now time.Time) (domain.Allocation, error) {
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return RecordProviderAllocation(ctx, s.DB, allocation, now)
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}
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