mirror of
https://github.com/jcreek/CosmicClash.git
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feat(multiplayer): lease allocating match claims
This commit is contained in:
+5
-3
@@ -61,10 +61,12 @@ product policy are in [`docs/MATCHMAKING.md`](docs/MATCHMAKING.md).
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`server/allocator` now requires provider allocation reconciliation into the
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durable registry before returning an endpoint and exposes an accepted-proposal
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gate that validates unanimous responses and playlist/participant invariants;
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allocator-facing roster
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matches now also use a leased durable allocation claim, derived from their
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persisted compatibility tuple, to fence allocator replicas before provider
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calls; allocator-facing roster
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publication now requires an allocated endpoint and verifies canonical
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join-authorisation signatures before exposing player rows; live Agones
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integration remains.
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join-authorisation signatures before exposing player rows; allocator runtime
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wiring and live Agones integration remain.
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- [ ] **IN PROGRESS:** Run the Go control plane against PostgreSQL/Redis with
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independently runnable API, matcher, allocator and maintenance roles. The
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`cmd/control-plane` API role now opens PostgreSQL, applies migrations, wires
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+2
-2
@@ -1173,7 +1173,7 @@ the local/CI/community transport, not a silent production fallback.
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| 8.2 `[D:8.1]` | **DONE.** Encode the launch SLOs from `docs/MATCHMAKING.md`: RTT, allocation/connect latency, 99.9% allocation/result success, API latency and tick health | [`docs/MATCHMAKING-SLOs.md`](docs/MATCHMAKING-SLOs.md) defines each metric, denominator, percentile/window, owner, alert threshold and release evidence |
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| 8.3 `[D:8.1]` | **DONE.** Publish versioned OpenAPI + WebSocket contracts for Steam login/session, profile/rating, queue create/heartbeat/cancel/resume, proposal accept/decline, assignment/status, server registration/roster/result/shutdown | [`server/contracts/v1/`](server/contracts/v1/) contains machine-readable REST/events contracts and dependency-free structural tests; REST resync is specified by the contract; `server/api/service.go` also exposes the documented `/api/v1` route names (including server-assigned idempotent queue ticket IDs and DELETE cancellation) alongside the existing client `/v1` routes, covered by `TestDocumentedContractRoutesAdaptToServiceAPI` |
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| 8.4 `[D:8.3]` | **DONE.** Define opaque IDs, legal queue/match state transitions, revisions and idempotency keys | [`server/contracts/v1/state-transitions.json`](server/contracts/v1/state-transitions.json) locks terminal states, legal edges, stale-revision handling and same-key replay/conflict behavior; contract tests cover the invariants |
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| 8.5 `[D:8.4]` | **IN PROGRESS.** Initial PostgreSQL migration now defines durable idempotency keys, queue ownership/active-participation fencing, identities, sessions/revocations, ranked seasons, ratings/events, matches/participants, penalties, results, audits and outbox; follow-up migrations persist server-derived queue probe RTT metadata, the allocator GameServer/allocation registry, and matcher-selected proposal region/protocol/team/slot plans | `server/migrations/0001_initial.sql`, `0003_queue_probe_metadata.sql`, `0004_allocator_registry.sql`, `0005_proposal_match_plans.sql`, `migrations/runner.go`, `cmd/migrate` and static checks cover the durable tables, uniqueness/check constraints, Redis-as-cache boundary and serialized forward migration recording; opt-in `scripts/run_postgres_integration.sh` now runs the runner and real queue/assignment ownership, idempotency, revision and expiry checks through pgx; rollback/down migration, remaining serializable adapters and cache-loss repair remain |
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| 8.5 `[D:8.4]` | **IN PROGRESS.** Initial PostgreSQL migration now defines durable idempotency keys, queue ownership/active-participation fencing, identities, sessions/revocations, ranked seasons, ratings/events, matches/participants, penalties, results, audits and outbox; follow-up migrations persist server-derived queue probe RTT metadata, the allocator GameServer/allocation registry, matcher-selected proposal region/protocol/team/slot plans, and leased allocating-match claims | `server/migrations/0001_initial.sql`, `0003_queue_probe_metadata.sql`, `0004_allocator_registry.sql`, `0005_proposal_match_plans.sql`, `0006_match_allocation_claims.sql`, `migrations/runner.go`, `cmd/migrate` and static checks cover the durable tables, uniqueness/check constraints, Redis-as-cache boundary and serialized forward migration recording; opt-in `scripts/run_postgres_integration.sh` now runs the runner and real queue/assignment ownership, idempotency, revision and expiry checks through pgx; rollback/down migration, remaining serializable adapters and cache-loss repair remain |
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| 8.6 `[D:8.3,8.4]` | **IN PROGRESS.** Add allocated-mode `ServerConfig` compatibility fields as opt-in defaults | `ServerConfig` now validates allocation mode, match/server IDs, playlist version, client build, future assignment expiry, image digest, transport and EU/NA region; `server_boot.gd` fails closed for the not-yet-wired Steam SDR transport, constrains allocated processes to one match, and emits allocation identity/transport in `server_started`; signed-authorisation admission, dynamic endpoint wiring and full manifest/runtime tests remain |
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#### 8B — Authentication and secure control plane
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@@ -1213,7 +1213,7 @@ the local/CI/community transport, not a silent production fallback.
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| 8.27 `[D:8.26]` | **IN PROGRESS.** Go supervisor package provides local-safe Agones REST discovery, validates assigned address/port data, injects dynamic `SDR_LISTEN_PORT`/`SDR_IP`, performs explicit process-ready probing and Ready transition; direct mode bypasses Agones | `server/supervisor/` covers allocated/direct startup, invalid endpoint rejection, dynamic endpoint/Ready ordering and authenticated drain; allocated Godot now supplies a loopback readiness/drain control surface and `agones_sdk.gd` supplies sidecar Health/Ready/Shutdown/annotation REST operations; metadata watch, real Agones annotation/shutdown confirmation and emulator integration remain |
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| 8.28 `[D:8.6,8.27]` | **IN PROGRESS.** Supervisor separates explicit process-ready from Agones Ready and never scrapes stdout; allocated mode refuses to mark Ready without a configured readiness probe | `server/supervisor/` tests prove Ready follows the probe and direct mode remains functional; `server_control.gd`, `agones_sdk.gd` and process-level smokes prove loopback `/ready`, `/health`, bearer-protected `/drain`, sidecar-shaped Health/Ready calls and drain admission fencing; detached-container and Health-reclaim integration remain |
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| 8.29 `[D:8.26,8.27]` | **IN PROGRESS.** Supervisor discovers and validates the Agones endpoint, propagates the actual dynamic `--port`, and exports `SDR_LISTEN_PORT`/`SDR_IP` only for Hosted-SDR while preserving an isolated ENet path | `server/supervisor/` tests cover invalid address/port rejection, dynamic port argument/env propagation and SDR-vs-ENet separation; real Agones dynamic/passthrough mapping, POP/cert/firewall/NAT and multi-match fixture remain |
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| 8.30 `[D:8.18,8.26,8.28,8.29]` | **IN PROGRESS.** Pure Go allocator filters Ready servers by region/build/protocol/transport, atomically claims one with idempotent allocation replay, verifies unanimous accepted-proposal/playlist/participant invariants before provider invocation, and now owns the assignment-publication boundary; PostgreSQL adds durable GameServer registration and compatible `SKIP LOCKED` claims with request-digest fencing; `server/agones` submits and validates namespaced `GameServerAllocation` responses and dynamic endpoints; `server/allocator` reconciles provider success into durable state before exposing the endpoint | `server/domain/allocator.go`, `server/store/allocator_sql.go`, `server/agones/allocation.go`, `server/allocator/service.go`, `server/migrations/0004_allocator_registry.sql` and tests cover deterministic compatible selection, exhaustion, conflicting/identical allocation replay, unknown allocations, SQL claim ordering, invalid input, provider error/malformed response/IPv6 endpoint handling, accepted-proposal gating, durable-reconciliation failure isolation and assignment replay/conflict; `TestPostgreSQLAllocatorClaimReplayAndCapacityFence` now covers live registration/selection/replay/conflict/no-capacity when the disposable database gate is run; signed roster metadata, bounded cross-replica retry and live integration remain |
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| 8.30 `[D:8.18,8.26,8.28,8.29]` | **IN PROGRESS.** Pure Go allocator filters Ready servers by region/build/protocol/transport, atomically claims one with idempotent allocation replay, verifies unanimous accepted-proposal/playlist/participant invariants before provider invocation, and now owns the assignment-publication boundary; PostgreSQL adds durable GameServer registration and compatible `SKIP LOCKED` claims with request-digest fencing, plus a leased `ALLOCATING`-match claim that derives the immutable compatibility tuple and fences bind/release by deterministic allocation ID; `server/agones` submits and validates namespaced `GameServerAllocation` responses and dynamic endpoints; `server/allocator` reconciles provider success into durable state before exposing the endpoint | `server/domain/allocator.go`, `server/store/allocator_sql.go`, `server/store/allocation_match_sql.go`, `server/agones/allocation.go`, `server/allocator/service.go`, `server/migrations/0004_allocator_registry.sql`, `0006_match_allocation_claims.sql` and tests cover deterministic compatible selection, exhaustion, conflicting/identical allocation replay, allocation-match lease recovery/bind fencing, unknown allocations, SQL claim ordering, invalid input, provider error/malformed response/IPv6 endpoint handling, accepted-proposal gating, durable-reconciliation failure isolation and assignment replay/conflict; `TestPostgreSQLAllocatorClaimReplayAndCapacityFence` and `TestPostgreSQLAllocationMatchClaimLeaseAndBindFence` cover the live database paths when the disposable database gate is run; allocator runtime wiring, signed roster metadata, bounded cross-replica retry and live Agones integration remain |
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| 8.31 `[D:8.9,8.30]` | **IN PROGRESS.** Pure Go assignment gate requires Allocated state, exact allocation ID/match/server/region/build/protocol/transport compatibility, non-empty hosted endpoint and verified manifest signature before exposure; allocator publication cannot expose Ready state; durable roster persistence now verifies each canonical join-authorisation signature before publishing player rows; allocator service gates roster publication on allocated state and endpoint presence | `server/domain/assignment.go`, `allocator.go`, `store/assignment_sql.go` plus adversarial fixtures cover early-connect, tampered signature/manifest, wrong compatibility, empty endpoint, unknown allocation, forged roster signature, valid signature, premature publication and post-publication mutation rejection; Agones metadata watch, hosted-address registration, production signer and client-ticket publication remain |
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| 8.32 `[D:8.2,8.26,8.30]` | **IN PROGRESS.** Provider-neutral FleetAutoscaler baseline preserves a two-process Ready buffer, caps warm capacity, and leaves Allocated scale-down independent of the Ready floor; Fleet image references remain digest-pinned for current/rollback pre-pull | `deploy/k8s/base/fleet-autoscaler.yaml` and manifest tests cover Fleet ownership, Buffer policy and floor/cap invariants; regional on-demand node pools/failure domains, pre-pull rollout, warm-allocation p95/p99 and N+1 certification remain |
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| 8.33 `[D:8.26,8.32]` | **IN PROGRESS.** Fleet scheduling now requires on-demand capacity and spreads Ready processes across zones with skew 1; the autoscaler preserves the two-process Ready floor | `deploy/k8s/base/fleet.yaml` and manifest tests reject interruptible placement and single-zone concentration structurally; regional node pools, forced node-loss testing and measured N+1 headroom remain |
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@@ -0,0 +1,12 @@
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-- Allocation is an external call, so a durable leased claim fences competing
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-- allocator replicas before any provider request. A timed-out claim can be
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-- recovered with the same deterministic allocation ID after a worker crash.
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ALTER TABLE matches
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ADD COLUMN allocation_id TEXT UNIQUE,
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ADD COLUMN allocation_claimed_at TIMESTAMPTZ,
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ADD CONSTRAINT matches_allocation_claim_pair
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CHECK ((allocation_id IS NULL) = (allocation_claimed_at IS NULL));
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CREATE INDEX matches_allocating_claimable
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ON matches (created_at, match_id)
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WHERE state = 'ALLOCATING' AND server_id IS NULL;
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@@ -0,0 +1,134 @@
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package store
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import (
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"context"
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"database/sql"
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"fmt"
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"time"
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"github.com/cosmic-clash/cosmic-clash/server/domain"
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)
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const AllocationClaimLease = time.Minute
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type PendingAllocation struct {
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Request domain.AllocationRequest
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}
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const ClaimAllocatingMatchSQL = `WITH candidate AS (
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SELECT match_id FROM matches
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WHERE state = 'ALLOCATING' AND server_id IS NULL
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AND (allocation_id IS NULL OR allocation_claimed_at <= $1)
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ORDER BY created_at, match_id
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LIMIT 1
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FOR UPDATE SKIP LOCKED
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)
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UPDATE matches m
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SET allocation_id = 'allocation-' || candidate.match_id, allocation_claimed_at = $2
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FROM candidate
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WHERE m.match_id = candidate.match_id
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RETURNING m.match_id, m.region, m.protocol_version, m.allocation_id`
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const AllocatingMatchBuildSQL = `SELECT client_build
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FROM queue_tickets q
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JOIN match_participants mp ON mp.ticket_id = q.ticket_id AND mp.player_id = q.player_id
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WHERE mp.match_id = $1
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ORDER BY q.client_build`
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const BindAllocatedMatchSQL = `UPDATE matches
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SET server_id = $3
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WHERE match_id = $1 AND state = 'ALLOCATING' AND allocation_id = $2 AND server_id IS NULL
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AND EXISTS (
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SELECT 1 FROM allocations
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WHERE allocation_id = $2 AND match_id = $1 AND server_id = $3 AND state = 'ALLOCATED'
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)`
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const ReleaseAllocatedMatchClaimSQL = `UPDATE matches
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SET allocation_id = NULL, allocation_claimed_at = NULL
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WHERE match_id = $1 AND state = 'ALLOCATING' AND allocation_id = $2 AND server_id IS NULL`
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// ClaimAllocatingMatch returns one durable provider work item. The fixed
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// allocation ID is retained across a lease recovery, allowing every later
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// reconciliation step to reject a different server for the same match.
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func ClaimAllocatingMatch(ctx context.Context, db *sql.DB, transport string, now time.Time) (PendingAllocation, bool, error) {
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if db == nil || (transport != "enet" && transport != "steam_sdr") || now.IsZero() {
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return PendingAllocation{}, false, fmt.Errorf("invalid allocation claim arguments")
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}
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var item PendingAllocation
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found := false
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err := RunSerializable(ctx, db, DefaultSerializableAttempts, func(ctx context.Context, tx *sql.Tx) error {
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var matchID, region string
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var protocol int
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var claimedID string
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err := tx.QueryRowContext(ctx, ClaimAllocatingMatchSQL, now.Add(-AllocationClaimLease), now).Scan(&matchID, ®ion, &protocol, &claimedID)
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if err == sql.ErrNoRows {
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return nil
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}
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if err != nil {
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return err
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}
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rows, err := tx.QueryContext(ctx, AllocatingMatchBuildSQL, matchID)
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if err != nil {
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return err
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}
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defer rows.Close()
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build := ""
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for rows.Next() {
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var candidate string
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if err := rows.Scan(&candidate); err != nil {
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return err
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}
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if build == "" {
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build = candidate
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} else if build != candidate {
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return fmt.Errorf("allocating match has mixed client builds")
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}
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}
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if err := rows.Err(); err != nil {
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return err
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}
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if build == "" {
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return fmt.Errorf("allocating match has no participants")
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}
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item.Request = domain.AllocationRequest{AllocationID: claimedID, MatchID: matchID, Region: region, Build: build, Protocol: protocol, Transport: transport}
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found = true
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return nil
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})
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return item, found, err
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}
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func BindAllocatedMatch(ctx context.Context, db *sql.DB, allocation domain.Allocation) error {
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if db == nil || allocation.MatchID == "" || allocation.AllocationID == "" || allocation.ServerID == "" || allocation.State != domain.ServerAllocated {
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return fmt.Errorf("invalid allocated match binding")
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}
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result, err := db.ExecContext(ctx, BindAllocatedMatchSQL, allocation.MatchID, allocation.AllocationID, allocation.ServerID)
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if err != nil {
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return err
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}
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changed, err := result.RowsAffected()
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if err != nil {
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return err
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}
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if changed != 1 {
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return domain.ErrConflict
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}
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return nil
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}
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func ReleaseAllocatedMatchClaim(ctx context.Context, db *sql.DB, matchID, allocationID string) error {
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if db == nil || matchID == "" || allocationID == "" {
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return fmt.Errorf("invalid allocated match claim release")
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}
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result, err := db.ExecContext(ctx, ReleaseAllocatedMatchClaimSQL, matchID, allocationID)
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if err != nil {
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return err
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}
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changed, err := result.RowsAffected()
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if err != nil {
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return err
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}
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if changed != 1 {
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return domain.ErrConflict
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}
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return nil
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}
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@@ -0,0 +1,44 @@
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package store
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import (
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"testing"
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"time"
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"github.com/cosmic-clash/cosmic-clash/server/domain"
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)
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func TestAllocationMatchClaimSQLFencesConcurrentWorkers(t *testing.T) {
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checks := map[string][]string{
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ClaimAllocatingMatchSQL: {"FOR UPDATE SKIP LOCKED", "allocation_id = 'allocation-' || candidate.match_id", "allocation_claimed_at <= $1", "ORDER BY created_at, match_id"},
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AllocatingMatchBuildSQL: {"match_participants", "queue_tickets", "ORDER BY q.client_build"},
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BindAllocatedMatchSQL: {"allocation_id = $2", "server_id IS NULL", "SET server_id = $3", "FROM allocations"},
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ReleaseAllocatedMatchClaimSQL: {"allocation_id = $2", "allocation_id = NULL", "allocation_claimed_at = NULL"},
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}
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for query, fragments := range checks {
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for _, fragment := range fragments {
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if !contains(query, fragment) {
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t.Fatalf("query missing %q", fragment)
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}
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}
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}
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}
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func TestAllocationMatchClaimRejectsInvalidArgumentsWithoutDatabase(t *testing.T) {
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now := time.Unix(1_000, 0)
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if _, _, err := ClaimAllocatingMatch(nil, nil, "enet", now); err == nil {
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t.Fatal("nil database accepted")
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}
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if _, _, err := ClaimAllocatingMatch(nil, nil, "udp", now); err == nil {
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t.Fatal("invalid transport accepted")
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}
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if _, _, err := ClaimAllocatingMatch(nil, nil, "enet", time.Time{}); err == nil {
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t.Fatal("zero claim time accepted")
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}
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allocated := domain.Allocation{AllocationID: "allocation-match-1", MatchID: "match-1", ServerID: "server-1", State: domain.ServerAllocated}
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if err := BindAllocatedMatch(nil, nil, allocated); err == nil {
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t.Fatal("nil database accepted for bind")
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}
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if err := ReleaseAllocatedMatchClaim(nil, nil, "match-1", "allocation-match-1"); err == nil {
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t.Fatal("nil database accepted for release")
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}
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}
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@@ -143,6 +143,57 @@ func TestPostgreSQLAcceptedProposalPromotesOneAtomicAllocatingMatch(t *testing.T
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}
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}
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func TestPostgreSQLAllocationMatchClaimLeaseAndBindFence(t *testing.T) {
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db := openIntegrationPostgres(t)
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applyIntegrationMigrations(t, db)
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now := time.Now().UTC().Truncate(time.Microsecond)
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ctx := context.Background()
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for index, player := range []string{"allocation-match-a", "allocation-match-b"} {
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if _, err := db.ExecContext(ctx, `INSERT INTO identities (player_id, steam_id) VALUES ($1, $1)`, player); err != nil {
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t.Fatal(err)
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}
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if _, err := db.ExecContext(ctx, `INSERT INTO queue_tickets (ticket_id, player_id, playlist, state, client_build, protocol_version, enqueued_at, expires_at) VALUES ($1, $2, 'casual', 'ACCEPTED', 'build-1', 1, $3, $4)`, fmt.Sprintf("allocation-match-ticket-%d", index), player, now, now.Add(time.Minute)); err != nil {
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t.Fatal(err)
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}
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}
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if _, err := db.ExecContext(ctx, `INSERT INTO matches (match_id, playlist, state, region, protocol_version) VALUES ('allocation-match', 'casual', 'ALLOCATING', 'EU', 1)`); err != nil {
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t.Fatal(err)
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}
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for index, player := range []string{"allocation-match-a", "allocation-match-b"} {
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if _, err := db.ExecContext(ctx, `INSERT INTO match_participants (match_id, player_id, ticket_id, slot, team) VALUES ('allocation-match', $1, $2, $3, $4)`, player, fmt.Sprintf("allocation-match-ticket-%d", index), index*3, index); err != nil {
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t.Fatal(err)
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}
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}
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claim, found, err := ClaimAllocatingMatch(ctx, db, "enet", now)
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if err != nil || !found || claim.Request != (domain.AllocationRequest{AllocationID: "allocation-allocation-match", MatchID: "allocation-match", Region: "EU", Build: "build-1", Protocol: 1, Transport: "enet"}) {
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t.Fatalf("claim=%+v found=%t err=%v", claim, found, err)
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}
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if err := ReleaseAllocatedMatchClaim(ctx, db, claim.Request.MatchID, "different-allocation"); err != domain.ErrConflict {
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t.Fatalf("wrong-claim release err=%v", err)
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}
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if err := ReleaseAllocatedMatchClaim(ctx, db, claim.Request.MatchID, claim.Request.AllocationID); err != nil {
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t.Fatalf("release claim: %v", err)
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}
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reclaimed, found, err := ClaimAllocatingMatch(ctx, db, "enet", now.Add(time.Second))
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if err != nil || !found || reclaimed.Request.AllocationID != claim.Request.AllocationID {
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t.Fatalf("reclaimed=%+v found=%t err=%v", reclaimed, found, err)
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}
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server := domain.ReadyServer{ServerID: "allocation-server", Region: "EU", Build: "build-1", Protocol: 1, Transport: "enet", State: domain.ServerReady}
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if err := RegisterReadyServer(ctx, db, server, now); err != nil {
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t.Fatalf("register allocation server: %v", err)
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}
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allocation, err := ClaimAllocation(ctx, db, reclaimed.Request, now.Add(time.Second))
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if err != nil {
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t.Fatalf("record provider allocation: %v", err)
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}
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if err := BindAllocatedMatch(ctx, db, allocation); err != nil {
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t.Fatalf("bind allocation: %v", err)
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}
|
||||
if _, found, err := ClaimAllocatingMatch(ctx, db, "enet", now.Add(2*time.Second)); err != nil || found {
|
||||
t.Fatalf("bound match re-claimed found=%t err=%v", found, err)
|
||||
}
|
||||
}
|
||||
|
||||
func TestPostgreSQLQueueAdapterAgainstRealDatabase(t *testing.T) {
|
||||
db := openIntegrationPostgres(t)
|
||||
applyIntegrationMigrations(t, db)
|
||||
|
||||
Reference in New Issue
Block a user