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https://github.com/jcreek/CosmicClash.git
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feat(*): Add metallic gold model for ball from Blender
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@@ -0,0 +1,45 @@
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[remap]
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importer="scene"
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importer_version=1
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type="PackedScene"
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uid="uid://cpawiqbrjyip5"
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path="res://.godot/imported/gold_ball.glb-704aa0b9ad2b63d580121e20c4482485.scn"
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[deps]
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source_file="res://assets/models/gold_ball.glb"
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dest_files=["res://.godot/imported/gold_ball.glb-704aa0b9ad2b63d580121e20c4482485.scn"]
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[params]
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nodes/root_type="Node3D"
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nodes/root_name="Scene Root"
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nodes/apply_root_scale=true
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nodes/root_scale=1.0
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meshes/ensure_tangents=true
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meshes/generate_lods=true
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meshes/create_shadow_meshes=true
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meshes/light_baking=1
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meshes/lightmap_texel_size=0.2
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skins/use_named_skins=true
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animation/import=true
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animation/fps=30
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animation/trimming=false
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animation/remove_immutable_tracks=true
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import_script/path=""
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_subresources={
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"meshes": {
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"gold_ball_Sphere": {
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"generate/lightmap_uv": 0,
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"generate/lods": 0,
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"generate/shadow_meshes": 0,
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"lods/normal_merge_angle": 60.0,
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"lods/normal_split_angle": 25.0,
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"save_to_file/enabled": true,
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"save_to_file/make_streamable": "",
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"save_to_file/path": "res://assets/models/gold_ball.res"
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}
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}
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}
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gltf/embedded_image_handling=1
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@@ -1,6 +1,7 @@
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[gd_scene load_steps=9 format=3 uid="uid://djlfte5nx8sel"]
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[ext_resource type="PackedScene" uid="uid://dnra1buk328d" path="res://objects/vehicle.tscn" id="2_2d4ji"]
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[ext_resource type="ArrayMesh" uid="uid://ucw1lyo43yi4" path="res://assets/models/gold_ball.res" id="2_4bpxj"]
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[ext_resource type="Script" path="res://scripts/MatchCamera3D.gd" id="2_n3g6s"]
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[ext_resource type="PackedScene" uid="uid://cofdcxo5170rs" path="res://objects/goal.tscn" id="3_xk008"]
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[ext_resource type="Script" path="res://scripts/goal2.gd" id="4_ukkeh"]
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@@ -13,8 +14,6 @@ size = Vector3(10, 0.5, 10)
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[sub_resource type="SphereShape3D" id="SphereShape3D_c5p07"]
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[sub_resource type="SphereMesh" id="SphereMesh_uxjj0"]
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[node name="MatchNode3D" type="Node3D"]
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[node name="MatchCamera3D" type="Camera3D" parent="." node_paths=PackedStringArray("vehicle", "ball")]
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@@ -48,7 +47,8 @@ metadata/_edit_group_ = true
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shape = SubResource("SphereShape3D_c5p07")
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[node name="MeshInstance3D" type="MeshInstance3D" parent="Ball"]
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mesh = SubResource("SphereMesh_uxjj0")
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transform = Transform3D(0.59, 0, 0, 0, 0.59, 0, 0, 0, 0.59, 2.08165e-12, 2.08165e-12, 2.08165e-12)
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mesh = ExtResource("2_4bpxj")
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[node name="Players" type="Node3D" parent="."]
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