feat(*): Add metallic gold model for ball from Blender

This commit is contained in:
Josh Creek
2024-02-23 18:48:26 +00:00
parent ddfd8efb71
commit b2eebc9d25
5 changed files with 48 additions and 3 deletions
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+45
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@@ -0,0 +1,45 @@
[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://cpawiqbrjyip5"
path="res://.godot/imported/gold_ball.glb-704aa0b9ad2b63d580121e20c4482485.scn"
[deps]
source_file="res://assets/models/gold_ball.glb"
dest_files=["res://.godot/imported/gold_ball.glb-704aa0b9ad2b63d580121e20c4482485.scn"]
[params]
nodes/root_type="Node3D"
nodes/root_name="Scene Root"
nodes/apply_root_scale=true
nodes/root_scale=1.0
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
import_script/path=""
_subresources={
"meshes": {
"gold_ball_Sphere": {
"generate/lightmap_uv": 0,
"generate/lods": 0,
"generate/shadow_meshes": 0,
"lods/normal_merge_angle": 60.0,
"lods/normal_split_angle": 25.0,
"save_to_file/enabled": true,
"save_to_file/make_streamable": "",
"save_to_file/path": "res://assets/models/gold_ball.res"
}
}
}
gltf/embedded_image_handling=1
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+3 -3
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@@ -1,6 +1,7 @@
[gd_scene load_steps=9 format=3 uid="uid://djlfte5nx8sel"]
[ext_resource type="PackedScene" uid="uid://dnra1buk328d" path="res://objects/vehicle.tscn" id="2_2d4ji"]
[ext_resource type="ArrayMesh" uid="uid://ucw1lyo43yi4" path="res://assets/models/gold_ball.res" id="2_4bpxj"]
[ext_resource type="Script" path="res://scripts/MatchCamera3D.gd" id="2_n3g6s"]
[ext_resource type="PackedScene" uid="uid://cofdcxo5170rs" path="res://objects/goal.tscn" id="3_xk008"]
[ext_resource type="Script" path="res://scripts/goal2.gd" id="4_ukkeh"]
@@ -13,8 +14,6 @@ size = Vector3(10, 0.5, 10)
[sub_resource type="SphereShape3D" id="SphereShape3D_c5p07"]
[sub_resource type="SphereMesh" id="SphereMesh_uxjj0"]
[node name="MatchNode3D" type="Node3D"]
[node name="MatchCamera3D" type="Camera3D" parent="." node_paths=PackedStringArray("vehicle", "ball")]
@@ -48,7 +47,8 @@ metadata/_edit_group_ = true
shape = SubResource("SphereShape3D_c5p07")
[node name="MeshInstance3D" type="MeshInstance3D" parent="Ball"]
mesh = SubResource("SphereMesh_uxjj0")
transform = Transform3D(0.59, 0, 0, 0, 0.59, 0, 0, 0, 0.59, 2.08165e-12, 2.08165e-12, 2.08165e-12)
mesh = ExtResource("2_4bpxj")
[node name="Players" type="Node3D" parent="."]