Files
CosmicClash/Game/scripts/video_settings.gd
T
Josh Creek 3fdf270aa9 feat: add post-processing pass and video settings menu
Enable glow/bloom, color adjustments, and MSAA+FXAA across all three
arenas so emissive ship/station accents actually bleed light and edges
read cleanly. Expose the player-facing knobs (anti-aliasing mode, glow
intensity, brightness) through a new Settings screen off the main menu,
persisted via a VideoSettings autoload that scales each arena's own
tuned Environment values on load rather than overwriting them.
2026-08-03 19:53:56 +01:00

66 lines
2.0 KiB
GDScript

extends Node
# Autoload: persisted player-facing video preferences (AA, glow, brightness).
# AA is a Viewport-wide setting applied immediately via apply_aa(). Glow and
# brightness instead scale each arena's own tuned Environment values (see
# arena.gd's _ready(), which calls apply_to_environment() once per arena
# load) rather than overwriting them outright, so the per-arena bloom tuning
# in arena_01/02/03.tscn survives underneath the user's preference.
enum AAMode { OFF, FXAA, MSAA, MSAA_FXAA }
const SETTINGS_PATH := "user://settings.cfg"
var aa_mode: AAMode = AAMode.MSAA_FXAA
var glow_scale: float = 1.0
var brightness: float = 1.0
func _ready() -> void:
_load()
apply_aa()
func _load() -> void:
var cfg := ConfigFile.new()
if cfg.load(SETTINGS_PATH) != OK:
return
aa_mode = cfg.get_value("video", "aa_mode", aa_mode) as AAMode
glow_scale = cfg.get_value("video", "glow_scale", glow_scale)
brightness = cfg.get_value("video", "brightness", brightness)
func save() -> void:
var cfg := ConfigFile.new()
cfg.set_value("video", "aa_mode", aa_mode)
cfg.set_value("video", "glow_scale", glow_scale)
cfg.set_value("video", "brightness", brightness)
cfg.save(SETTINGS_PATH)
func apply_aa() -> void:
var viewport := get_tree().root
match aa_mode:
AAMode.OFF:
viewport.msaa_3d = Viewport.MSAA_DISABLED
viewport.screen_space_aa = Viewport.SCREEN_SPACE_AA_DISABLED
AAMode.FXAA:
viewport.msaa_3d = Viewport.MSAA_DISABLED
viewport.screen_space_aa = Viewport.SCREEN_SPACE_AA_FXAA
AAMode.MSAA:
viewport.msaa_3d = Viewport.MSAA_4X
viewport.screen_space_aa = Viewport.SCREEN_SPACE_AA_DISABLED
AAMode.MSAA_FXAA:
viewport.msaa_3d = Viewport.MSAA_4X
viewport.screen_space_aa = Viewport.SCREEN_SPACE_AA_FXAA
# Called once by each arena's _ready() to fold the user's glow/brightness
# preference into that arena's own baked Environment tuning.
func apply_to_environment(env: Environment) -> void:
if env == null:
return
env.glow_enabled = glow_scale > 0.0
env.glow_intensity *= glow_scale
env.adjustment_brightness *= brightness