32 Commits

Author SHA1 Message Date
jcreek fa1fada289 fix(*): Add log and try catch loop to prevent getting a user from a mention throwing uncleanly 2021-02-28 09:54:16 +00:00
jcreek eea9841481 feat(*): Clean up whitespace 2021-02-28 09:52:57 +00:00
jcreek 5f875bc91d feat(*): Replace some key messages with embed messages 2021-02-14 19:13:31 +00:00
jcreek dadc08d94c feat(*): Add helpers file with sendEmbedMessage function 2021-02-14 19:13:31 +00:00
jcreek 73906e1957 fix(*): Clear pokemon name and captain name when using the clear queue command 2021-02-14 19:13:31 +00:00
jcreek 84a8f2c22c fix(*): Clear pokemon name and captain ign when filling a queue 2021-02-14 19:13:31 +00:00
jcreek c6333e7d06 feat(*): Disable the automatic channel deletion 2021-02-14 19:13:31 +00:00
jcreek 36366499ed feat(*): Add manual update instructions to readme 2021-02-14 19:13:31 +00:00
jcreek 95e9003ce7 feat(*): Add future feature suggestions section to readme 2021-02-14 19:13:31 +00:00
jcreek 02dc03e5ef fix(*): Enable users with spaces in their username to delete their adventure channels
Why on earth does Discord even allow people to have spaces in their usernames?
2021-02-14 19:13:31 +00:00
jcreek d901ee4672 fix(*): Hand edge cases for the start command 2021-02-14 19:13:31 +00:00
jcreek 6865d021a3 fix(*): Use prefix rather than command text for help and adminhelp commands 2021-02-14 19:13:31 +00:00
jcreek c8dbcd9120 fix(*): Missed empty queue check for when a player leaves a queue they were the only one in 2021-02-14 19:13:31 +00:00
jcreek df6211d5e4 feat(*): Finish implementing start command 2021-02-14 19:13:31 +00:00
jcreek 17a8f98ca3 fix(*): Fix further missed lowercasing of channel names by Discord for text channels 2021-02-14 19:13:31 +00:00
Josh Creek 8d7df9d4ec feat(*): Remove potential feature from readme as it has been implemented 2021-02-14 19:13:31 +00:00
Josh Creek 2e5c468c8f feat(*): Add start command for voting to start the adventure before the queue is full 2021-02-14 19:13:31 +00:00
Josh Creek 3d51cc1551 feat(*): Update help commands to use the correct command symbol from the config file rather than hard-coding one 2021-02-14 19:13:31 +00:00
jcreek be885bc286 fix(*): Fix bug where text channel names are automatically lowercased by Discord so couldn't be deleted if the username had capital letters 2021-02-14 19:13:31 +00:00
jcreek f127e09858 fix(*): Fix broken channel deletion and add more helpful logs 2021-02-14 19:13:31 +00:00
jcreek 3191be31e1 feat(*): Add a dev token for debugging and testing in the dev discord 2021-02-14 19:13:31 +00:00
jcreek c48edec643 feat(*): Enable console logging even in production so Jord can see logs easily 2021-02-14 19:13:31 +00:00
jcreek c642d95335 feat(*): Improve logging and error handling 2021-02-14 19:13:31 +00:00
jcreek e08495bfc2 feat(*): Remove unused getCurrentDateAndTime function 2021-02-14 19:13:30 +00:00
jcreek 087fecf93a fix(*): Further fixes to elasticsearch logging to get the stacktrace coming through correctly 2021-02-14 19:13:30 +00:00
jcreek c3fcc15f06 fix(*): Make the elasticsearch logging render out log data correctly for filtering in kibana 2021-02-14 19:13:29 +00:00
jcreek 939a99b62d feat(*): Implement winston-elasticsearch for logging to Elasticsearch 2021-02-14 19:12:59 +00:00
jcreek 3aa3f7ac52 refactor(*): Move maxqueuesize to alphabetical order 2021-02-14 19:12:11 +00:00
jcreek 9459e2714c feat(*): Increase default channel delete time to 30 minutes 2021-02-14 19:11:53 +00:00
jcreek 6a3cec4a0e feat(*): Add config option to toggle auto deleting commands 2021-02-14 19:11:53 +00:00
jcreek be7ba9e28d feat(*): Add channel delete time to config file 2021-02-14 19:11:53 +00:00
jcreek c48c5f32a9 feat(*): Add config file content 2021-02-14 19:11:04 +00:00
4 changed files with 104 additions and 55 deletions
+18 -2
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@@ -35,12 +35,24 @@ For a sanity check, you can run `docker images` and it should be displayed in th
## Running the Docker container
Running the bot with -d runs the container in detatched mode (as in it runs in the background). If you want to see what is happening, remove that option.
Running the bot with --detach runs the container in detatched mode (as in it runs in the background). If you want to see what is happening, remove that option.
`docker run -d denbot`
`docker run --detach --name denbot denbot`
You can use CTRL+C to exit out of this command window. If you're using Windows, Docker Desktop will now show your bot under 'Containers/Apps', from where you can easily stop and start it using the GUI.
## Updating
If doing it manually, in the folder with all the files run:
```
docker stop denbot
docker rm denbot
docker image rm denbot
docker build -t denbot .
docker run --detach --name denbot denbot
```
### More information
If you want more of a sanity check here are some following commands you can run the following commands:
@@ -51,3 +63,7 @@ If you want more of a sanity check here are some following commands you can run
To access the command line inside the docker container you can run:
`docker exec -it <container id> /bin/bash`
## Future feature suggestions
* If the party want to continue with the same people and the same link code they can do !again (only in the private chat) to run again and get the party for 30 more mins (denBot would also post the link code again so people can see it without scrolling) - using something like https://stackoverflow.com/questions/36563749/how-i-extend-settimeout-on-nodejs and an array of all the queues, removing those and their deletion functions each time an adventure channel is deleted
+3 -3
View File
@@ -3,10 +3,10 @@
"deletecommandstoggle": false,
"maxqueuesize": 4,
"elasticsearch" : {
"elasticsearch_address" : "http://jcreek.ddns.net:9200",
"elasticsearch_address" : "http://YOUR-ELASTICSEARCH-ADDRESS-GOES-HERE:9200",
"elasticsearch_index_pattern" : "[logs-denbot-]YYYY.MM.DD"
},
"prefix": "!",
"token-dev": "Nzc4MDI2MTE1NDkwOTA2MTYz.X7L_SA.bNzC1kQUpBSwEsjp_cDGwR62Soo",
"token": "NzcwMDQyMDEzMjY5NDkxNzUy.X5Xzgg.kcr_51g95iUvEcYCfbQvG1Sx8ao"
"token-dev": "YOUR-DEV-TOKEN-GOES-HERE",
"token": "YOUR-TOKEN-GOES-HERE"
}
+21
View File
@@ -0,0 +1,21 @@
const { loggers } = require("winston");
module.exports = {
sendEmbedMessage: function (logger, message, Discord, title, description, colour = '#F4B400') {
// For documentation see https://github.com/AnIdiotsGuide/discordjs-bot-guide/blob/master/first-bot/using-embeds-in-messages.md
try {
const embed = new Discord.MessageEmbed()
.setTitle(title)
.setColor(colour)
.setDescription(description)
.setFooter('This is a custom bot - if it goes down, tag Scruffy')
.setThumbnail('https://cdn.discordapp.com/icons/770039159506337802/a_510706276ebcf77e568900fa708e6c63.png?size=128')
.setTimestamp();
message.channel.send(embed);
} catch (error) {
logger.error('Failed to send embed message', error);
message.channel.send('There was a problem, sorry!');
}
},
};
+62 -50
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@@ -2,6 +2,7 @@ const Discord = require('discord.js');
const winston = require('winston');
const Elasticsearch = require('winston-elasticsearch');
const config = require('./config.json');
const {sendEmbedMessage} = require('./helpers.js');
const client = new Discord.Client();
const { format } = winston;
@@ -113,10 +114,10 @@ function generateRandomCode() {
function checkQueue(message) {
if (playerQueue.length === config.maxqueuesize || (playerQueue.length > 0 && playerQueue.length == playerVotes.length)) {
// Queue is full
logger.log('info', 'Queue is full');
logger.info('Queue is full');
// Post a message to say the queue is complete
message.channel.send(`The adventure is beginning - players should check their DMs\n${playerQueue.map((player, index) => `${index + 1} - ${player.username}`).join('\n')}`);
sendEmbedMessage(logger, message, Discord, 'Queue full', `The adventure is beginning - players should check their DMs\n${playerQueue.map((player, index) => `${index + 1} - ${player.username}`).join('\n')}`)
const randomCode = generateRandomCode();
const baseMessage = `@${playerQueue[0].username} is making the lobby. Here is your link code ${randomCode}`;
@@ -131,29 +132,32 @@ function checkQueue(message) {
});
} catch (error) {
logger.error('Tried to DM users: ', error);
message.channel.send(`There was an error, please let an admin know!\n${error}`);
sendEmbedMessage(logger, message, Discord, 'An error occurred', `There was an error, please let an admin know!\n${error}`, '#DB4437');
}
makeTempChannel(message, adventureMessage);
// Clear the queue and votes
playerQueue = [];
logger.log('info', 'Emptied queue');
logger.info('Emptied queue');
playerVotes = [];
logger.log('info', 'Emptied votes');
logger.info('Emptied votes');
pokemonName = '';
captainInGameName = '';
logger.info('Emptied pokemon name and captain name');
}
else if (playerQueue.length === 0) {
message.channel.send('The queue is empty :(');
sendEmbedMessage(logger, message, Discord, 'Queue empty', 'The queue is empty :(');
pokemonName = '';
captainInGameName = '';
}
else {
// Show queue after adding
if (pokemonName === '' && captainInGameName === '') {
message.channel.send(`${generateQueueTitle()}\n${playerQueue.map((player, index) => `${index + 1} - ${player.username}`).join('\n')}`);
sendEmbedMessage(logger, message, Discord, generateQueueTitle(), `${playerQueue.map((player, index) => `${index + 1} - ${player.username}`).join('\n')}`);
}
else {
message.channel.send(`${generateQueueTitle()}\nPokemon: ${pokemonName}\nCaptain's IGN: ${captainInGameName}\n${playerQueue.map((player, index) => `${index + 1} - ${player.username}`).join('\n')}`);
sendEmbedMessage(logger, message, Discord, generateQueueTitle(), `**Pokemon**: ${pokemonName}\n**Captain's IGN**: ${captainInGameName}\n${playerQueue.map((player, index) => `${index + 1} - ${player.username}`).join('\n')}`);
}
}
}
@@ -207,15 +211,16 @@ function makeTempChannel(message, adventureMessage) {
// Post in the channel
createdChannel.send(adventureMessage);
createdChannel.send(`Please delete this channel when you're finished with it using the ${config.prefix}dc command`);
})
.catch(logger.error);
try {
// Delete the channel after the configured amount of minutes
setTimeout(function(){ deleteChannel(message, channelName); }, (config.channeldeletetimeinminutes * 1000 * 60) );
} catch (error) {
logger.error(`Tried to delete channel ${channelName} after timeout: `, error);
}
// try {
// // Delete the channel after the configured amount of minutes
// setTimeout(function(){ deleteChannel(message, channelName); }, (config.channeldeletetimeinminutes * 1000 * 60) );
// } catch (error) {
// logger.error(`Tried to delete channel ${channelName} after timeout: `, error);
// }
}
function deleteChannel(message, channelName) {
@@ -255,8 +260,8 @@ client.on('message', function (message) {
logger.info(`${message.author.username} used command q in ${message.channel.name}`);
logger.log('info', `${message.author.username} joined the queue.`);
message.channel.send(`=====\n${message.author.username} joined the queue.`);
logger.info(`${message.author.username} joined the queue.`);
sendEmbedMessage(logger, message, Discord, 'Queue in progress', `${message.author.username} joined the queue.`);
playerQueue.push(message.author);
@@ -302,8 +307,8 @@ client.on('message', function (message) {
}
}
logger.log('info', `${message.author.username} left the queue.`);
message.channel.send(`${message.author.username} left the queue.`);
logger.info(`${message.author.username} left the queue.`);
sendEmbedMessage(logger, message, Discord, 'Queue in progress', `${message.author.username} left the queue.`);
checkQueue(message);
}
@@ -337,10 +342,10 @@ client.on('message', function (message) {
// First player to vote
playerVotes.push(message.author);
message.channel.send(`=====\n${message.author.username} voted to start the adventure.\nAll other players in the queue must also vote to start the adventure for it to begin without ${config.maxqueuesize} players.`);
sendEmbedMessage(logger, message, Discord, 'Voting to start early', `${message.author.username} voted to start the adventure.\nAll other players in the queue must also vote to start the adventure for it to begin without ${config.maxqueuesize} players.`);
}
else if (playerVotes.includes(message.author.username)) {
message.channel.send(`=====\n${message.author.username} has already voted to start the adventure.\nAll other players in the queue must also vote to start the adventure for it to begin without ${config.maxqueuesize} players.`);
sendEmbedMessage(logger, message, Discord, 'Voting to start early', `${message.author.username} has already voted to start the adventure.\nAll other players in the queue must also vote to start the adventure for it to begin without ${config.maxqueuesize} players.`);
}
else if (playerVotes.length < config.maxqueuesize) {
// Not the first player to vote
@@ -348,7 +353,7 @@ client.on('message', function (message) {
if (playerVotes.length < playerQueue.length) {
// Still not all players voted
message.channel.send(`=====\n${message.author.username} voted to start the adventure.\nAll other players in the queue must also vote to start the adventure for it to begin without ${config.maxqueuesize} players.`);
sendEmbedMessage(logger, message, Discord, 'Voting to start early', `${message.author.username} voted to start the adventure.\nAll other players in the queue must also vote to start the adventure for it to begin without ${config.maxqueuesize} players.`);
}
else {
// All players have voted, we can start the adventure early
@@ -380,52 +385,59 @@ client.on('message', function (message) {
if (playerQueue.length === 0) {
message.channel.send(`The queue is already empty...`);
logger.log('info', `${message.author.username} attempted to clear the queue but it was already empty.`);
logger.info( `${message.author.username} attempted to clear the queue but it was already empty.`);
}
else {
playerQueue = [];
playerVotes = [];
message.channel.send(`The queue has been cleared!`);
logger.log('info', `${message.author.username} cleared the queue and the votes.`);
logger.info( `${message.author.username} cleared the queue and the votes.`);
pokemonName = '';
captainInGameName = '';
logger.info('Emptied pokemon name and captain name');
}
}
// Remove a tagged user from the queue
if (command === 'ru' && args[0]) {
const user = getUserFromMention(args[0]);
// Delete the message with the bot command
if (config.deletecommandstoggle) {
message.delete();
}
if (config.deletecommandstoggle) {
message.delete();
}
logger.info(`${message.author.username} used command ru in ${message.channel.name}`);
logger.info(`${message.author.username} used command ru ${user} in ${message.channel.name}`);
if ((playerQueue.includes(user))) {
try {
const user = getUserFromMention(args[0]);
// Search for the user
for(var i = 0; i < playerQueue.length; i++){
if ((playerQueue[i].username === user.username)){
playerQueue.splice(i, 1);
if ((playerQueue.includes(user))) {
// Search for the user
for(var i = 0; i < playerQueue.length; i++){
if ((playerQueue[i].username === user.username)){
playerQueue.splice(i, 1);
i--;
}
}
for( var i = 0; i < playerVotes.length; i++){
if ( playerVotes[i].username === user.username) {
playerVotes.splice(i, 1);
i--;
}
}
for( var i = 0; i < playerVotes.length; i++){
if ( playerVotes[i].username === user.username) {
playerVotes.splice(i, 1);
i--;
}
}
message.channel.send(`${user.username} removed from queue.`);
logger.info( `${message.author.username} removed ${user.username} from queue.`);
message.channel.send(`${user.username} removed from queue.`);
logger.log('info', `${message.author.username} removed ${user.username} from queue.`);
checkQueue(message);
}
else if (!(playerQueue.includes(user))) {
message.channel.send(`${user.username} is not in the queue.`);
logger.log('info', `${message.author.username} attempted to remove ${user.username} from queue but they weren't in it.`);
checkQueue(message);
}
else if (!(playerQueue.includes(user))) {
message.channel.send(`${user.username} is not in the queue.`);
logger.info( `${message.author.username} attempted to remove ${user.username} from queue but they weren't in it.`);
}
} catch (error) {
logger.error(`Tried to remove user ${args[0]} from queue but got an error: ${error}`);
message.channel.send(`Failed to remove ${args[0]} from the queue.`);
}
}
@@ -435,11 +447,11 @@ client.on('message', function (message) {
// Determine if they can delete the channel (i.e. it's their temporary one) - compare the name
if (message.channel.name === getChannelName(message.author.username)) {
deleteChannel(message, message.channel.name)
logger.log('info', `${message.author.username} deleted their adventure channel.`);
logger.info( `${message.author.username} deleted their adventure channel.`);
}
else {
message.channel.send(`${message.author.username} is not allowed to delete this channel.`);
logger.log('info', `${message.author.username} attempted to delete channel ${message.channel.name} but it's not their adventure channel.`);
logger.info( `${message.author.username} attempted to delete channel ${message.channel.name} but it's not their adventure channel.`);
}
}