Josh Creek
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09ea8d6fbc
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feat(*): Style the results screen and dock the heading tape under the scoreboard
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2026-07-28 19:32:40 +01:00 |
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Josh Creek
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a9b7b450d5
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feat(*): Redesign HUD scoreboard as a single timer/score/team banner
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2026-07-28 19:24:40 +01:00 |
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Josh Creek
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93f90ca6de
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feat(*): Add 3-2-1 kickoff countdown before play and after goals
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2026-07-28 19:11:36 +01:00 |
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Josh Creek
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580222c139
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feat(*): Promote curric-s6-unmask as the shipped "easy" bot
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2026-07-24 09:18:53 +01:00 |
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Josh Creek
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3457d4ca84
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feat(*): Add rounded arena boundaries and reward shaping to curb corner-camping
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2026-07-20 08:20:33 +01:00 |
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Josh Creek
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240e362f2f
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feat(*): Add bot selection, score HUD, and winner reveal to matches, replace HUD text with aircraft-style flight instruments, and fix camera judder
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2026-07-20 07:12:09 +01:00 |
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Josh Creek
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4e2d406aa2
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chore(*): Remove run03 artifacts trained against the floor-taxed reward
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2026-07-19 15:35:55 +01:00 |
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Josh Creek
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7777280062
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feat(*): Exempt the floor from the wall-contact penalty, add a tilt penalty for non-upright flight, and double velocity-to-ball shaping
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2026-07-19 15:34:34 +01:00 |
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Josh Creek
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772f98b7fe
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feat(*): Fix exported-policy action order to gymnasium's sorted-key layout, add wall-contact penalty and stronger ball-touch reward, and wire Spectate to run01 vs run02
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2026-07-19 13:21:14 +01:00 |
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Josh Creek
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07217c3517
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feat(*): Add bot-vs-bot Spectate mode with main-menu entry, entropy-control flags (--ent-coef, --reset-std) for resumed training runs, and a Linux/3090 remote-training guide (TRAINING_LINUX.md)
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2026-07-19 10:10:32 +01:00 |
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Josh Creek
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379ef9910e
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feat(*): Replace the test terrain arena with an enclosed standard-size space-platform arena (shared ArenaBoundary floor/walls/ceiling scene, starfield sky, ball CCD) and derive TrainingMode placement bounds from it, dropping the out-of-bounds reward guard
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2026-07-18 20:18:03 +01:00 |
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Josh Creek
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85f96eb15e
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feat(*): Add self-play RL training pipeline with PPO trainer, in-game GDScript policy inference, and bot opponent support in Match mode
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2026-07-18 19:32:51 +01:00 |
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Josh Creek
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328831df1f
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refactor(*): Restructure game into reusable Arena/GameMode architecture with controller-driven ships, adding Free Play and Match modes
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2026-07-18 15:34:11 +01:00 |
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Josh Creek
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c3329b3280
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feat(*): Add goal
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2025-07-20 20:51:24 +01:00 |
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Josh Creek
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8650995c18
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chore(*): Remove redundant files
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2025-07-16 23:05:32 +01:00 |
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Josh Creek
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35a23f79e3
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refactor(*): Make hud more performant and maintainable
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2025-07-16 19:19:58 +01:00 |
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Josh Creek
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cba9a51b5f
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feat(*): Add much better ship controls
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2025-07-13 21:01:57 +01:00 |
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Josh Creek
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5ad381cf2f
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feat(*): Add hud with timer
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2025-07-13 18:36:48 +01:00 |
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Josh Creek
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bdd0244873
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fix(*): Ensure that movement vaguely works in the new area and looks vaguely at the ball
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2025-07-12 20:34:03 +01:00 |
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Josh Creek
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927bbd0be7
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feat(*): Add new match scene, new player scene and main menu
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2025-07-12 19:20:16 +01:00 |
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Josh Creek
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b7d52b7509
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feat(*): Add basic 2 player splitscreen
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2024-03-21 20:12:53 +00:00 |
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Josh Creek
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688b1f14e9
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fix(*): Fix ball model scaling
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2024-02-23 19:01:37 +00:00 |
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Josh Creek
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ed01bd4846
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feat(*): Add environment and colours
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2024-02-23 18:58:50 +00:00 |
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Josh Creek
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b2eebc9d25
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feat(*): Add metallic gold model for ball from Blender
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2024-02-23 18:48:26 +00:00 |
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Josh Creek
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ddfd8efb71
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feat(*): Add the ability to score a goal
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2024-02-23 18:26:23 +00:00 |
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Josh Creek
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0fd3098f14
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feat(*): Split out vehicle object
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2024-02-23 18:12:59 +00:00 |
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Josh Creek
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a5bcedd5b2
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feat(#1): Create a match scene with a ball and a vehicle
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2024-02-21 18:07:09 +00:00 |
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